Stalls and spins

Don’t know if it’s a bug or is just a missing feature. With all the advertised complex physics that are implemented in the current sim, this looks very strange. Or is it? Set the throttle to idle, then when approaching the stall speed the airplane keeps on flying. Applying full rudder does almost nothing. Something is keeping it in the air. Like an alpha floor in an Airbus. Maybe I’m missing something?
In comparison, in War Thunder is way easier to do this.

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I was never able to accurately spin a plane in 2020 and 2024 is better but not by much. The sim doesn’t seem to be able to modem the physics quite right. I’ve spun a 172 multiple times IRL and could never get the sim to replicate it accurately

The cub was easier to spin in 2020. Used to do that on landing when the speed was low and I was too aggressively on the controls. The idea is that with all the technology available they should simulate the physics as accurate as possible or the sim would be nothing more than a Google maps simulator.

Most of my aircraft can spin normally, if not FBW. The sim can do it, but it requires quite a bit of fiddling about to make it happen. Likewise with adverse yaw. Not sure about MSFS2024 though - it’s supposed to be better but I have not yet tackled the new aerodynamics set-up in it.