I’m working on a university project and wondered if there is any data published about which are the most popular aircraft flown in MSFS? Similar to the dashboard in X-Plane which shows the most popular first and third party aircraft flown in the sim.
Sounds like an interesting project. But I’m curious. How would the data be collected? Would it be based on number of hours flown in each aircraft, which would skew toward the large airliners, or number of times flown, which may skew toward the smaller GA aircraft. Or would it be based on some other criteria?
@SamuraiSax Thanks! Sorry, I can’t say much about it yet.
What I’m really after is the same data as the X-Plane dashboard. Which aircraft are actually getting flown in the sim. Both MS/Asobo and 3rd party.
It would be great if there was a MS data source for this
This thread compiles a weekly top 25 aircraft:
Hi @LemonPizza49407,
We don’t make this data available in real time, but about a month after the MSFS launch in August 2020, the team published the infographic below:
I’m not sure if the timing of this will work out for your university project, but the Community Team is planning to create an updated version of this (potentially also including some new/different stats) in early 2023 to cover the entire year of 2022.
Thanks,
MSFS Team
an updated graphic would be nice for the 40th
Does the MSFS team have access to all of users personal information to perform analysis of user flight data to cross match to find out if the user is visiting areas such as their home address?
Oh no I don´t want to anybody know how bad my flying skills really are and that I am only as good as long as my arm can reach the autopilot and autothrust button
And that I am constantly try to start anything from Lower Loon Creek as main location, and that all texture mod checks are done on Lower Loon Creek…
@SeedyL3205 Thanks.
That’s useful, but it would be amazing to have some real-time data, or at least periodic data in order to contrast changes in the popular aircraft over time.
Hey. We are also working on an app that counts Hobbs hours and our plan is to collate this data which we can then analyse and output in different ways. Sounds like it would be able to do exactly what you ask but to be honest the sample size is going to be low compared to the number of users of the sim as a whole, as it will require users to download our app and use it to send in their data for us to add to the global reports.
However the weekly chart I’ve been running since March this year does show some trends. There are snapshots of every week you may find useful on my Dropbox here: Dropbox - Aircraft Rankings PDFs - Simplify your life
(Just look at the files with the word Aircraft in, as that folder also contains my other chart results for world enhancement mods)
Again the sample size is only those that have participated in the thread, but could be taken as pretty accurate average I think.
It feels like maybe this would be useful to your cause:
The problem is that the results will largely reflect functionality and stability of models, rather than popularity. Some stock planes have incomplete, buggy avionics with make an otherwise desireable plane a lot less fun to fly - so it appears less popular, and thus never gets fixed. (self-fulfilling prophecy)
Eg, I’m waiting for the Working Title refresh of the CJ4, and the Garmin G3000/G5000 avionics (which will replace the incomplete Asobo avionics) to fly those planes which use those avionics. Once the avionics work well (equally well in all planes), then it will be a fair comparison.
You might want to try flight loggers like Volanta or sim toolkit pro. Those results may be skewed again, since most people use it to track their airliners
At the base, the end result is still the popularity of the model. Just because that data is “skewed” due to quality, it doesn’t change the fact that its popularity is its popularity. It doesn’t matter how popular the plane “might” have been had, blah, blah blah. It is what it is.
What I mean is, for example, the Asobo 747-8i may not appear popular because the avionics are not complete and are buggy, so it won’t be flown much, won’t be “popular” and thus be orphaned. But if it received proper attention to fix the avionics and functionality, it would BE more popular. As an example. It’s a big factor is my point.
I totally understood your point.
My point was, it doesn’t matter how popular a plane might be (it might to you, in that you wish it could be better. But you’re wasting valuable brain power wishing for things that aren’t when you have no control over the situation. Your only control is to not fly the planes that you don’t like.), he wants to know how popular planes ARE. That is all. There is no way of guessing how popular a plane might be if this or that were true, nor does it matter.
Developers are fully aware of the flaws of their creations. If they cared, they’d fix them. So, what is… is.
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