Stiff rudder at low speed

As the title suggests I am experiencing a lack of authority of the rudder and nose wheel steering at low speed. I have full motion authority while still. The rudder becomes more effective at higher qirspeed, which makes sense aerodynamically. But the nosewheel has no freedom of movement at all. It is imposible to taxi, not even with differential braking. I initially thought it was the autorudder issue, but no.

Sorry if mentioned before. Couldn’t find the specific issue.

Flight Model set to Modern?

Which planes?

Sorry forgot to mention that. Yes, flight model set to modern. I tried the C152, C172 and a few others, I pretty much narrow it down to airplanes with no tiller. The ones with a tiller wheel have no issue since the axis is separate.

Could you post an image of your rudder response curves on the controllers page?

It would also be worth seeing the bindings for the rudder. It sounds like you have an axis bound as you say it is normal when at higher speeds, but it would still be worth checking.

I normally have the rudder assigned to fsuipc. Though if I use it directly through the sim I get the same result. Oddly enough if I have the rudder assigned to both, the stiffness is gone but I have some stutters as if the rudder didn’t want to go where I command it to. I guess that makes sense since there are two different commands coming in. At some point I removed fsuipc and used the sim alone and it worked momentarily, but as if autorudder was on but it wasn’t.

You have a screenshot of your settings, so would you mind resetting them to default to test? My settings are flat, closer to the axis on the far right, but for rudder, and toe brakes, with no dead zones.

Sure I’ll try it out. The thing with the dead zones is to avoid some play on my joystick

The dead zones you might be able to leave, but I would certainly reset the response curves to test.

Just reset them to the same outcome. I made a video and posted it on youtube to better show what I mean. Check out the video description. This happens with all non tiller wheel aircraft. Just started yesterday, at least I noticed it yesterday. But I didn’t make any changes to the controls.

I just tried the pmdg 737 and the rudder seems stuck also as if autorudder was on.

I ended up uninstalling fsuipc and resettib all my controllers. And no problems now probably a double input somewhere. Thanks!

Have you also bound the Nose Wheel Steering Axis?

Not sure if Asobo modelled it that correctly in their Cessnas but in the C172 and 152 this is actually wht it is in reality. The nosewheel is controled and centered by springs via the pedals, they steer something like 20 degrees or so to either side. If you want a smaller turn you‘d need the brakes, the nose wheel will turn further and then be centered back if the brake gets released. Hard to tell now if you see an issue with your setup of a correctly simulated behaviour.

Edit: Aaah, I had just missed that you found it to be an issue with FSUIPC, sry. This forum works really badly on a mobile device… anyway, I will not delete what I wrote above, maybe someone can take something from it :sweat_smile:

Haha yes infact I quite liked the low rudder effectiveness simulation. It felt very close to the real thing. The issue was the nose wheel got lost conpletely so I couldn’t control the plane on the ground at all. Weird though but I managed by reinstalling fsuipc and rebinding control surface axis.

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