Still CTD in Windows 11

So I bit the bullet, And upgraded to Windows 11 (Insider Preview) Everything went ok on the install wasnt sure what way it would go because I’m dual booting Win 10… But installed ok and MBR BCD intact… Performance wasn’t as good as I’d had before… some slight stutters on a quick flight from London to Dublin and just reaching Coast of Dublin as always VCRUNTIME140.dll, and some new ones GameBar.exe, - Windows.UI.Xaml.dll, - ucrtbase.dll,… So there you go upgrade to Win 11 for me didnt fix anything unfortunately

System CPU: Ryzen 5 5600x GPU: Rx6800xt MOBO: Gigabyte X570 Aorus Pro SSD. M.2 Nvme RAM: 32GB DDR4 3600 EVGA 850 GQ, 80+ GOLD 850W

Reverb G2

https://insider.windows.com/en-us/understand-feedback

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Why would it change?
The problem source - for most CTDs involving the VCRUNTIME and the memcpy function - is in the CoherentGT library.

Wishful thinking I suppose!

Why post it here anyway? W11 is in an early development state so you just can’t expect MSFS to run without flaws….

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why in the world would you expect this or any other game or sim to work in win11? most of them still dont work in win10

Well it CTD in Windows 10 so I had nothing to lose

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An odd assertion.

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I am guessing you can reverse the Windows 11 install but not sure. Beta software is for people that are ok with problems and crashes. I beta test Active Sky mainly to report issues, but at least with that I don’t have to run Active Sky with P3D. That said I don’t recommend installing Windows 11 until its ready.

For what it’s worth, I am running Windows 11 right now and I have yet to see any issues with MSFS or Prepar3D.

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@BostonJeremy77 I was CTD in MSFS Vr and was thinking/hoping it would fix it but it didn’t…It runs well in 2D

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