Do you have any add-ons in your Community folder? If yes, please remove and retest before posting.
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Are you using Developer Mode or made changes in it?
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Brief description of the issue:
Taxiways do not match current charts. Taxiway X, Y in particular. Not sure how this doesn’t get spot checked in QA when it’s so avoidable??
Provide Screenshot(s)/video(s) of the issue encountered:
N/A
Detail steps to reproduce the issue encountered:
Taxi around ESSA and compare to current charts (Navigraph).
PC specs for those who want to assist (if not entered in your profile)
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Build Version # when you first started experiencing this issue:
1.17.3.0
Are you on the Steam or Microsoft Store version?
Store
Did you submit this to Zendesk? If so, what is your ticket #?
No.
No taxiways are accurate anywhere.
Not true, there are several airports, this World Update 5 improved the airport data for 99 airports, including accurate taxiways.
ESSA (included in those 99) got most of the taxiways correct now, but the “editor” apparently forgot the TWY X / Y as the OP states, pretty much all those X / Y signs are wrong especially in the NW part of the airport.
Its really sad. Gaya is very well known for their quality airports but im not even gonna use the updated ones they make for the WUs. Good Payware is the only way if you want accurate airports.
1 Like
Did some digging and it looks like the updated ESSA indeed have the correct lettering/signs/locations in the airport-files/xml, but for some reason those are ignored in many places, and the old signs are being drawn instead.
The taxiways at KGSO have been ■■■■■ since day one, along with some severe elevation issues.
…weird. Wonder what causes that.
Would be nice to get some official word on this. I would think Gaya would be accurate when it comes to things like this. It makes these airports hard to use with Vatsim which is a shame because they’re so well made.
This issue is there in newer released airports like EDDS. Even an airport like EKRN which has 3 taxiways has them wrong which is baffling, really.
Does not seem to bee fixed with SU7
Fixed as of World Update 6.