Hi everyone,
I’ve noticed a strange visual issue while flying at cruise altitude (FL360) in MSFS 2024 (BETA SU2). In the screenshot below, you can see some very flat, horizontal cloud layers in the distance (circled in red). These clouds look quite unnatural and seem out of place compared to the otherwise mostly beautiful weather rendering.
System/Settings:
- Live Weather was enabled
- Volumetric clouds set to Ultra
- Specs: RX 9070 XT, i9 13900K, 64gb ram
- No weather-related mods installed
- SU2 Beta
Has anyone else experienced this kind of artifact? It almost looks like a layering or LOD issue. I’m wondering if this might be related to:
- The way METAR and model data are blended in the sim
- LOD transitions in cloud rendering
- Volumetric cloud rendering at high altitudes
Any ideas or suggestions on how to improve this or whether it’s a known bug would be appreciated!
Thanks!