SU3 VR Menu view is broken - position fixed to right bottom of screen when "Quad Views" is OFF

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ISSUE DESCRIPTION

Description of the issue:
Today after upgrading to SU3 beta and disabled “quad views” FR the view instantly became completely broken, like fixed position to right botton corner of screen / rotation to left seems doing focus ( like fisheye ), SHIFT is not resetting position anymore.

In Flight everyting is OK and view is normal. Turning “QV” ON fixes the menu view.

Been reported on my Pimax Crystal OG ( 5090 RTX / 9800x3d ) and seen also similar post other user Varjo Aero ( seems issue exists with different HMD )
Did you experience this issue before you joined the Beta?

[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)?

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

YOUR SETTINGS

If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.

What peripherals are currently plugged in, as well as your VR headset? Please name all of them as there could be a potential conflict.

[PC Only] Are you using Developer Mode or have you made any changes to it?

[PC Only] Many issues may be due to an outdated graphics card. Please state your Graphics Card Driver Manufacturer (NVIDIA, Intel, AMD) and Version:

[PC Only] What other relevant PC specs can you share?

MEDIA

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[END OF FIRST USER REPORT]


:loudspeaker: For anyone who wants to contribute on this issue, Click on the button below to use this template:

Do you have the same issue if you follow the OP’s steps to reproduce it?

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If relevant, provide additional screenshots/video:

Hi, you can file a bug report in Sim Update 3 Beta | MSFS 2024 > Virtual Reality .

Hi @AndrewM7519
I’ve moved your topic into Sim Update 3 Beta | MSFS 2024 > Virtual Reality and edited your post to include the bug template.
If you would edit your post & fill out the template to help the devs track down the issue, that would help a lot. - Thanks.

Newest Nvidia 5090 driver 576.40
Windows 11 24h2 - all updates
Newest Pimax 1.39.2

Do you have the same issue if you follow the OP’s steps to reproduce it?

• everytime I disable quadview

If relevant, provide additional screenshots/video:

4 Likes

Same issue for me as well. Image renders in one eye instead of normal with q-views off.

2 Likes

Exact same issue from the moment I entered SU3 beta, in META QUEST 3 too. Also I experienced the increasing VRAM usage when getting out of the VR environment to check things in Virtual Desktop and getting back in VR again.

Same experience here;

Quest 3

No fov rendering etc

Same issue here with a Play For Dream (with ALVR), Q3 (with VD) and Crystal Super.

But in my case, also the menus are pitch black, so I couldn’t do anything.

1 Like

Same problem here. Play For Dream headset with proprietary PC Streamer Assistant (based on ALVR)

Thank you for the bug report.

We have created an internal ticket to see if our team already has this logged, and if not they will attempt to reproduce the issue and create a new bug report. This item is now marked as feedback-logged. If there is an existing bug report or one is created, we will move this thread to bug-logged.

1 Like

I think that is is already fixed on new version - 1.5.2.0 even though it is not mentioned in changelog. Can anyone else confirm that there is no issues when quad views are disabled? It works for me.