[PS5 Only] Sim Update 5.1 Beta (1.7.32.0) Release Notes - June 5, 2026
Stability & Performance
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Improved handling of texture mip streaming quality during high memory pressure conditions.
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Improved terrain degradation when memory is getting low.
Career
- Mission availability times now take runway lighting systems at both the departure and arrival airports into account, allowing missions to start or end at night when adequate lighting is available.
SDK
Audio
- Fixed attenuation factors being calculated with a one frame delay for legacy sounds (based on WAV files)
WASM API
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Fixed base address for virtual allocations of WASM modules linear memory on PS5 (avoids crash with the Aerostar 600)
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Fixed WASM failures on PS5 when modules have been built with SDK 1.6.9 and higher (avoids crashes with the 2024 version of the ATR)
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Added support for dynamic VFS on-demand files to avoid using too much memory when accessing streamed files through WASI
JS API
- Fixes swapped parameters in new JS map listener weather radar methods added in SU5.
Moderator Edit: Changed heading to link to source that clarifies this build is for PS5 only.