Too late lol, PMDG already said their products will be on Xbox, at least their DC-6. Aerosoft is also testing their CRJ on Xbox. There are no limitations here.
And…the xBox Series X is more powerful in every way than more than half the PC’s running the sim!
Well, you didn’t say who exactly said that, but so what? Of course the goal is to make money, and you should be happy that it does. Otherwise MSFS wouldn’t exist, and you’d be off playing some other game. Or nothing at all, if you resent game makers making money off of their creations in general.
With very few exceptions, games exist to create a profit. The company you work for makes a profit, too, otherwise how would they pay you?
Profit is not evil. Quite the opposite.
Because in general, they do.
Just because you are an exception to the general rule does not change the general rule. The fact is most Xbox MSFS users are looking for a game experience. They’re not subscribing to Navigraph (if such a thing is even possible on Xbox), they’re not flying hardcore IFR flights more or less within FAA regs, and using proper procedures, and they wouldn’t know how to read an approach plate if you handed them one.
And all of this is just fine! People want what they want, and those who want a game experience can find one in MSFS. But one beauty of the product is that it can make casual gamers and hardcore simmers both happy with the same program.
One thing you need to remember, and it’s something that I point out to myself from time to time as well, is that gamers, and many if not most Xbox owners tend to be younger, less mature, and less interested in the “boring” aspects of flight. Like a long cruise portion of a flight, learning complex engine start procedures, or even taxiing to the runway. Instead, they opt to (generally speaking) start ON the runway, fly outside the airplane, with no flight plan or destination in mind, and have fun doing so. And except for starting on a runway at a popular airport in a multiplayer environment (which is not cool), that sort of usage is great. It creates a much larger audience that pays for the sim and addons, and over time, will push at least some of those into an actual real world aviation career.
There are exceptions to that, and you are one. But at the risk of repeating myself, that doesn’t change the facts that most Xbox users are not like you.
Today, perhaps. But it won’t be that way 2 or 3 years from now, and if the console itself sticks to what has been a traditional upgrade path, the Xbox itself will be the same for another 4-5 years minimum.
In my opinion the arrival of the Xbox version is a huge step forward for MS/Asobo as they bring more players to the one sim (and Xbox is simply a PC with defined specifications)
Xbox brings both casual and more hardcore players, just as PC currently has, so a community with both shared and different interests.
The Xbox audience will also encourage more ‘scenario based’ additions which many of us can enjoy (providing funding for the more hardcore aspects)
A big success I think. (I’m sure Asobo agrees)
Well, you could try, because you are not limited if you have custom build it yourself, like your own programming. Are you are up to the challenge?
You must be a newbie: the fact he totally dismissed the die-hard simmers that held the flight sim afloat for almost 20years shows me that they don’t care what you, me, and everybody else think.
I don’t think the quality is different, it seems they just lowered everything, so high and ultra are what used to be medium and high, or something along those lines.
There are also glitches with the lighting, and I’m almost certain the clouds look uglier, repetitive, and more generic than before (although who knows, maybe they were actually that repetitive all along).
But we can drive a go-cart in the sim now. So, if we don’t like how the sim looks in the air, we can have some fun on the ground while they fix things
Nah, plenty of people with real high-end systems were able to push the boundaries before, for the rest of us the sim looks much better than before thanks to all the optimizations with a performance we never experienced before. It seems many of the high-end crowd would prefer us lesser simmers to have the issues we had before just so they have can have their exclusive experience back.
The simple thing to do is have a graphis setting option for Xbox and PC
With all due respect, that’s a ridiculous statement. Of course we want our experience back. Why would anyone want a degraded experience?
This has nothing whatsoever to do with wanting “lesser simmers” to have issues. I’m all in favor of Asobo optimizing the sim to give you a better experience. If they do it right it should give everyone a better experience.
It sounds like you are the one who thinks folks who paid for higher end machines should be punished for it. Dumbing things down to give everyone the same mediocre experience is unacceptable. If you want a high-end experience, go save your money to upgrade your hardware like the “high-end crowd” did.
Nah, rather all the crowd complaining about degraded graphics wants us to suffer again and be punished for not being able to get our hands on the top-tier cards. When I look at my screen now, with all ultra settings, I really wonder how marvelous it was for you guys before, as I am just in awe at the graphics. Funny thing, C.W. Lemoine did a video trying out this sim few months after it came out with a a system that could run ultra at the time, I replicated the flight few days back and quite honestly was not bale to tell a difference. REAL (former) CESSNA PILOT Flies MSFS 2020 For the FIRST TIME (LIVE) - YouTube
Well I’m going to guess that you aren’t a VR user. I have a 2080 S which is not exactly a top tier card, and in VR with a Valve Index it is most definitely a degraded experience. But I guess that’s ok as long as you see some improvement on your hardware, right?
I am indeed a VR user. I have invested in first quest 2, as my old HTC Vive did not cut it at all, and then HP reverb G2, as well as upgraded my g-card to only by chance available and affordable 2nd hand 2070s. I have the most smooth VR experience since the SU5. It still isn’t what I would like it to be in terms of overall clarity, but the smoothness I get now I never had before.
WOW mate, really? You can’t afford even a ‘entry-level’ £1000 rig and you think you have more knowledge of those with £5000 rig’s (mine is currently at AU$6500) and I can assure you that there are countless other games and simulators that are aimed towards hi-end computers, every new feature comes from game developers pushing the industry for better gear.
The future audience for Microsoft Flight Simulator is only going to grow larger with the advent of cloud gaming and game pass, pretty soon you won’t even need to own a console to play.
Knowledge has nothing to do with how much your gaming rig cost or how much money you have.
A good point, with xCloud arriving on older generation Xbox One, that could be an even bigger audience. It remains to be seen how responsive MSFS would be over xCloud, but as much of MSFS is already delivered from the cloud, it’s just a matter of time and technology. Similarly, any old (below minimum spec) PC could likely do the job in future as well.
The graphics quality is the same? No chance. Ultra Clouds took a huge hit and many other things that have been reported over and over. We still don’t the know the reason from the horses mouth.
I am not a constant VR user, but I run both…a lot. They are both degraded experiences. Clouds looks silly at times, that was NEVER the case before when using the Ultra setting. I have a 2080Ti card and it could have never looked better. As far as overall settings, I would have other items toned down and leave Clouds on Ultra. That amazing granularity has been taken away