SU6: Performance/cockpit rendering on many planes completely broken after SU6 on PS5 & Xbox

I uploaded my pics to imgur.com. maybe it is blocked for you.

I did more tests using the 787 in free flight mode. Even if I don’t switch to outside view, the longer the flight does take, the more blurry the cockpit textures get - at some point ypu can’t read anymore whats written on the panel and the buttons. The details get more and more degraded. If you then switch to outside view you the landacape tiles pop in one after another. Getting back to the cockpit then makes all buttons and textures to go maximum blurry or disappear.

You simply can not fly any more. Nothing is usable.

How can that be tested in any shape or form on console ??? This is a bad joke.

I am glad and sad to hear, that you encountered the same issues with the cessna citation. This issue seems to be a fundamental one. We need an emergency fix. This is the second time, that i am grounded, as I love flying jetliners and SU5 was already a showstopper until SU5.1 came around after months (!!!).

And yes, my copilot gets also degraded to a ps1 era look. The whole memorymanagement seems to be broken again.

One further info: If everything is blurry and you restart your flight without restarting the whole sim, even the pushback car gets a extremely low-poly version. Also the world map in free flight becomes slow upon zooming in. Rebooting the msfs fixes it.

I tried to clear my console system cache of the ps5: No improvement !!!

Please upvote the issue if you share the problems !

I played with all the affected planes until yesterday on my PS5. So the console itself is fine. Just SU6 ist completely broken like SU5.0 was. I am very very very upset about the lack of testing. This time I did not test any beta-build (it is not my 2nd job) - and voilà: Everything is broken again !!!