ISSUE DESCRIPTION
Description of the issue: Left wing UV map bug creates mirroring on left outboard flap in 2020 and 2024. Livery painting thus becomes very difficult to work around this issue.
If applicable, which aircraft is experiencing this issue: Asobo/Reno Expansion Pack T-6 Texan
[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue? Yes. Confirmed error in Blender.
FREQUENCY OF ISSUE
How often does this occur for you (Example: Just once, every time on sim load, intermittently)? Permanent
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
- See attached photos
YOUR SETTINGS
If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.
What peripherals are you using, if relevant: N/A
[PC Only] Are you using Developer Mode or have you made any changes to it? N/A
[PC, MSFS 2020 Only] Are you using DX11 or DX12? N/A
[PC Only] What GPU (Graphics Card) do you use? N/A
[PC Only] What other relevant PC specs can you share? N/A
MEDIA
Please add a screenshot or video of the issue occurring.
- Model loaded in Blender. A s you can see, painting the left outboard flap also paints the main wing.- Right wing UV map with right outboard flap selected. As you can see, the flap is mapped to occupy sterile UV space.
- Left wing UV map demonstrating the left outboard flap section is conflicting inside the left wing UV space.
- The resulting UV conflict as seen in the simulator.
[END OF FIRST USER REPORT]
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