TAA is great sharpening effect not so much!

Some of us have noticed the sharpening is causing a film grain like effect causing the clouds to appear pixelated and scenery and cockpit to appear grainy. Personally I do not like it so I turned it off!
New sharpening effect on


Instead of burdening ASOBO with this minor nuisance I have settled with turning off the sharpening fully off and upping the rendering scale one notch from 100 but It would be great if there was on option in the in game settings to turn it off.
Off much clearer visuals with a fuzzier image which you can mitigate by increasing the rendering scale.

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It looks like a picture shot with too high ISO on a camera. I see it occasionally too in clouds and random other textures inside the plane under different lighting conditions. The edge sharpening effect of TAA is great, but it’s affecting the overall image too much. Only seems to be under certain lighting conditions though.

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The clouds look awful after the latest patch.

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I actually like the effect, it adds complexity to the image and gives the impression of an increased detail. It could be optional though.

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I personally do not like it. I prefer what looks more true to life and unfortunately this doesn’t! Agreed it should be optional.

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MLTAVIATOR99, how did you turn off the sharpening??

A sharpening amount option (0-1.0) could be nice. I agree, the sharpening effect currently is too much. I have also turned off the sharpening via the user config file.

To do this, look for the ‘userCfg.opt’ file in:

C:\Users\user\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache

and set ‘sharpen’ (under ‘post process’) to 0.

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Yes crossed my mind today an option to control the strength. In the mean while looks better off

What a dfference! !
@ElectrikKar edited added to post
Here is the previous build looked much better

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How do you turn it off?

Like this:

After you have disabled the sharpening in the config file, if you have an AMD GPU you can turn on Radeon Image Sharpening in the driver game profile. It has a slider to control the strength and for me the minimal amount (10%) is already enough.

What about for Nvidia?

I agree! Clouds are not looking good at all

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Is this really working for you?I have read other Posts and seems Not to make a difference
 I haven’t tried it myself still


100% disagree, the issue with clouds was present before TAA, this method has improved a lot the overall visual quality of the game, that is why it is being used in every other single modern game out there.
Asobo cannot satisfy every single one out there.

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I agree. I hope they leave it, but maybe give people the option to decrease it or turn it off. I loving the effect. Yes, the pixelated clouds where there before TAA was implemented.

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Once I change the sharpening to 0 , can I leave it like that before every patch or will I have to reverted back the file?

It might be different for people depending on what resolution they are running the sim with.

Sharpening has nothing to do with TAA, aa is acutally improved with patch #5, with so many not knowing what the issue is gonna get us downgraded aa like in previous patches. Sharpening and film grain can be disabled in user.cfg, and you can use nvidia control panel to set it to your liking.

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it is not working
 sharpen in userCfg.opt is reset back to 1 every time MSFS is started. Even if I check “read only” in properties it does not work
 someting forces sharpening. I have Nvidia graphics set to “application cotrolled”.