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Are you using Developer Mode or made changes in it?
No
Have you disabled/removed all your mods and addons?
Yes
Brief description of the issue:
The automatically generated terrain around the aircraft position has a different altitude compared to the more distant terrain, the consequence is a step between the two terrain layers and the disappearance of objects if the altitude of the near terrain is higher than the altitude of the far terrain. I know that area in the real world and the correct altitude is the one generated at close range from the aircraft.
Provide Screenshot(s)/video(s) of the issue encountered:
ICAO or coordinates (DevMode > Options > Display position)
LIFP (42.051670,13.557220)
Detailed steps to reproduce the issue encountered:
Take off from LIFP Runway 26, then head north in the direction of Celano Castle.
PC specs and/or peripheral set up if relevant:
CPU Intel I7-8700K, RAM 16 GB, GPU Nvidia RTX 3090, Windows 10 Pro 22H2
Build Version # when you first started experiencing this issue:
First flight in the area, so not sure if the problem was still occurring.
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Do you have the same issue if you follow the OP’s steps to reproduce it?
Provide extra information to complete the original description of the issue:
If relevant, provide additional screenshots/video: