Terrain tile issue near KSRQ (sunk into ground)

Hi all, trying to figure out if this is an issue my end or if others are experiencing it. Around KSRQ the terrain appears to have sunk into the ground, the water mask appears to be messed up as well.

Looks good here. I can’t really tell you what to try, other than test by running without mods. Maybe someone else has some advice for you… good luck.

1 Like

I’m not seeing this either:

I agree with @DestructZero915 - temporarily remove any content from your community folder (or run in safe mode) & see if the issue persists.

Partial Specs & current settings:
Build: SU15B v1.37.18.0
3rd-Party Addons: None, Community Addons: None
i7-12700K (No overclocking or undervolting), 32 GB 5200 MHz DDR5 CL40, Intel Arc 770 (16GB, v31.0.101.5445).
Graphics Tab: Full Screen 3840 x 2160 TAA, Render resolution - 100, AMD Fidelity - 150, VSync - On, FRL - 33% MRR (120 Hz), HDR10 - On, DX12B, TLOD @ 400, OLD @ 200, Motion Blur - Off, Other settings - all Ultra (Water Waves & Glass Cockpit Refresh Rate @ High).
Data Tab: Data Connection: All six options - On, Data Limit - Off, Bandwidth - Unlimited, Rolling Cache - Off
Developers Tab: Developer Mode - Off
MSFS Version: MS-Store, Standard, plus All World & City Updates