Textures won't work on Custom objects using Asobo's blender exporter

I recently switched over to Asobo’s Blender exporter and Blender 3.1 but when I add custom objects to my game, the texture doesn’t work and the object is pink. I have previously been able to add custom buildings to the sim with no issues, this seems like I aren’t doing something properly with the new blender exporter problem. Any support will be appreciated.

I feel very stupid, but what happened was when I created this new airport I named the texture folder “textures” when I should have named it “texture”.


You’re not stupid. That’s a very common issue.

Please mark your thread as solved so other people can find your solution.

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