Good point. I am not talking about vectoring though. This, funnily enough, I have no issues with as it seems that the sim relies on the pilot to fly the correct vectors to pick up the route.
I am talking about cases where I specifically planned a flight to use X transition on the approach (be it a VOR or waypoint) and the ATC tells me to use Y transition, even if it not correct for the runway I am using (for example if I approach 09L and the ATC gives me a transition that only applies to 09R).
Iâd have to look up my recent flights to provide a specific example, but the nav data is sadly not accurate at times, despite lofty claims to the contrary. Or maybe the sim struggles to interpret the data correctly or maybe I am struggling.
But I have been simming for 25 years and had no such problems before MSFS.
Yeah, just went through this on the Orbx forums with XP / P3D fanboys waxing on about the good ole days of their sim:
Youâll remember we saw the exact same complaints when FSX came out from the FS2004 hardcore. âI bought the latest PC and I canât run it with all the sliders up, waaaahâ âthe flight models are terribleâ âitâs just a bunch of eye-candyâ âIâm going back to FS2004â Same guys are glassy-eyed thinking about FSX and P3D now.
When people say âP3D is betterâ - they mean P3D v4.5 with PMDG 737, Active Sky, REX textures, Ultimate Traffic, FSUIPC, EasyDok, FlyInside, 50 of their favorite addon airports, TBs of True Earth or photoscenery, custom shaders, etc. Itâs in no way apples to apples. Letâs see where MSFS is in 2-3 years, once we have PMDG quality aircraft and a better selection of our fav airports. ( Iâm guessing P3D will be on the way out and XP will still have itâs 15-20% market share )
Also, people are invested in their old sim that theyâve spent years and hundreds/thousands of dollars on - so they want to defend their choice and look more old skoool hardcore than the âXbox kiddiesâ here
Theyâll all be on MSFS in 2 years anyways and will have forgotten about P3D⊠Except those 3 guys still on FS2004 because âit runs just fine on their PCâ.
Or you could simply enjoy all new and prior sims how you see fit.
No need to have to only enjoy one or pick a side and bash the others.
In 2 years the FSX,P3D,XP11,FS2004 sub forums will still be active.
FSX SE is still currently being purchased on Steam and multiplayer servers are still very lively.
People are going to like what they want to like and there isnât anything wrong with that.
It seems we have drifted a bit from the original topic here.
This thread is to discuss the lack of AI traffic at the airports.
Letâs not slide into merely another thread dedicated to bashing each other.
just been sat at gatwick myself for the last half hour, all planes sat at gates not moving doing nothing, just vehical traffic moveing about, i even turned on AI trafic and its doing the same thing nothing.
yep. Iâve still got P3D 4.5 and XP 11 installed and no plans to dump them anytime soon.
Just finally hit full burn-out from the 9 months of non-stop, incessant whining from the fanboys with nothing constructive to say.
@willisxdc AI traffic works fine here, thanks!
Just need real planes with real liveries. And consistent ground taxi behavior to / from gates. And using the correct gates, with the correct airlines in that part of the world.
Also, ATC is a whack-a-mole mini-game⊠it provides no real interaction or ability to change what you want to do on the fly. It will happily keep you at 10,000â until youâre 2 miles from the runway if you let it, or issue a descent into a mountain. My life improved considerably when I assigned Radios to the AI Copilot - although thatâs annoying sometimes, too
Turn off the AI and and turn on the Live. then open âFlight Awareâ or any similar real world flight tracking website and compare the traffic you see with what is displayed in the sim. There is usually a bit of delay between real time and sim but most of the traffic should match up. With the huge reduction in real world air traffic due to the pandemic it is possible that there are significant periods of quite at any airport.
I was at both Calgary International and Vancouver International over the last few days and can tell you that there is no where near the line of traffic we are all used to. A huge number of airliners just parked off the active areas of the airports. Looks apocalyptic.
I presume you have never used Pilot2ATC, which is excellent. Of course, you have to speak to the controllers using real world radio protocols which, if you do not know them, you will have to study.
However, it is so much better than the âdefaultâ that there is no possible comparison.
The thread by the way is about offline AI traffic, not ATC.
If youâre not seeing Nameplates, you might actually be on AI Offline Traffic and not Live. Multiplayer and Live will show Nameplates. VATSIM/IVAO, injected traffic (including AI Offline) will not.
They are very much Live. Thatâs KATL - you can check against the flight number and airline, theyâll match real traffic enroute right now or just landing.