Hello everybody. The objectives of this post are to discuss with the community the likely future of MSFS 2024, whether it would be possible for the software to be fixed, or perhaps Microsoft will phase it out gradually. I want this discussion to be as objective as possible while sharing real experiences and facts about what is happening with the software.
I want to moderate this discussion, so I am sharing some relevant background here. I have 25 years of experience in the software industry and have worked at Microsoft for 6+ years. I have an MS in computer science, an MBA, and Phd in business administration.
MSFS is an exciting platform that connects vendors and multiple types of users with varying interests in aspects related to the aviation industry. So, letâs focus on the fact that MSFS is a platform; hence, the store/marketplace is a key element here.
Asobo launched MSFS 2024 on the 19th of November 2024 as a new software. As the launch was a disaster, per most reviewers, the core point is why a new software platform is needed: normally, platforms are upgraded. Having two platforms with two marketplaces is a source of confusion and problems.
I purchased the 2024 Aviator edition on day 1, and it never worked well. So, I left it until a few days back with the release of update one, which is nearly 5 months after the launch date. I decided to give it another try. So, I did a fresh install and purchased the new A350 from iniBuilds. Unfortunately, as of April 16, 2025, MSFS 2024 is still mostly not working. I tried 2020 and found it even less reliable, but that is not our subject.
Today we have two platforms for MSFS 2020 and 2024. None is working well. As per statistics from Steam, the number of active users of MSFS dropped by nearly 50%.
The key questions I would like to discuss in this post are:
What is the future of MSFS 2024? Is it fixable as an architecture, as downloading a lot of data from servers while launching any new flights is not working well? For example, I have 1 GBPS. My Steam downloads are a solid 900 Mbps. I suspect many flights do not launch in MSFS because the service API stops responding, and the design did not even track any time out or error handling, leaving the simulator hanging until the user kills the app.
What about respecting that this belongs to the gaming and entertainment industry, and usersâ time and experiences should be respected? Like today, I wasted 3 hours trying to make the flight trainer work, but nothing worksâno email or ticketing system for support. Yesterday and the day before, many more hours were wasted.
All the above involve two types of issues. Technical and strategic. Technical issues include bugs and serious architectural issues. Strategic issues include the platform and the marketplace, i.e, the vendors.
Can somebody please share insights on the above? I am giving MSFS time to discuss its future because I care about it as a simulator. I hope it deserves our time, as that would depend on the responses of the people in charge, i.e, Asoboâs team.
I hope the above makes sense.
Best Regards,