Here is a very simple screenshot explaining it visually without me having to say a word.
Cuz Sebastian and Martial clearly didn’t understand the question, maybe it was a bit vaguely worded.
It would be great if the Terrain level of detail slider setting wasn’t linked to every single thing.
It affects airport ground textures quite a bit.
At the moment it affects
- Buildings
- Trees
- Terrain DEM’s like mountains
- Streamed ortho imagery
- Ground textures (including PBR)
- Draw distance
- Night lighting draw distance
Maybe not link everything into one slider?
And just seperate them, give us more control.
100LOD
400LOD
What do you guys think of this?