Flying down the West coast of Italy yesterday with 30-40 FPS. Flying back up this evening with 10-15. This combination of clouds seems to kill my FPS.
FL18 in the SR22. Live weather.
CPU at 25%, GPU at 30%, RAM at 48%…
Update: I manually changed server and it’s recovered. No idea why it left me on a terribly slow server… But now it’s back to 15 again… I just wish it was consistent.
Yes I can confirm as well that flying through those high clouds reduces dramatically the FPS! But this has been an issue since many months, hopefully Asobo will fix it one day
I’m down at FL13 and the high clouds are gone - now getting 5fps… Something is wrong and I can’t see how it’s my end. I was flying over PG at 40fps this afternoon. Same plane, same settings.
I can’t say I’ve ever noticed any performance issues with any type of cloud before.
When your performance drops have you noticed the spinning activity icon in the bottom right of your screen appearing almost constantly instead of the usual occasional appearance?
I’ve just noticed this coincides with my fps dipping to single figures just for a brief 0.5 secs or so then returning to my limited 34fps. It does this once every couple of seconds once it’s started and it coincides exactly with the spinning icons appearance.
I’m not certain what’s triggering this but so far it seems as if I have to climb above 5000 feet and pass through some clouds and have been flying for more than 20 minutes.
I’ve checked in task manager and nothing seems to be spiking in time with the pauses. I’ve got rolling & manual caches off so it’s not writing or reading from the disk.
Once it starts doing this it will continue until I’m below 500 feet or so and then it clears up.
As it seems to start after passing through clouds I tried switching the weather to clear after it happens but nothing changes.
Only way to stop it after it’s started doing this is to exit to desktop
and restart.
This sounds similar, but it only happens once every ten flights or so, so it’s pot luck when you start a 3 hour live flight how it’s going to go… The rotating circle isn’t consistently on - I’ve only encountered it stuck on once. On this flight I’ve seen it twice in 3 hours. Nearly at the airport, looking forward to landing at 5fps…
I’ve been saying this for months. I think the inconsistent performance is a connectivity and server issue. I hazard a guess that its why people with high-end systems see poor performance sometimes. No matter how fast your machine is, on ultra, the servers can’t pump enough data to you. I have watched data TX/RX while flying around and see little data transfer in urban areas where you should see data moving back and forth. It coincides with 5-15 fps. The next time I fly in the same spot, big data transfers and 40 fps. But its a guess and not sure if it applies here or not.
I somehow managed a smooth landing at LIPE at 5fps… The cherry on the top of an excruciating flight was smashing into a runway tear and diving nose first into the ground. Thanks MSFS, I’ll be calling it a night.
Yes, I agree with you. This flight is a great example. Yesterday morning flew one way at 40fps, no stutters, just smooth flying for hours. This evening after 30 mins it hit 10fps and no setting changes made any difference. I usually run all Ultra and LOD on 195. Even with them on 95 I got no improvement.
I wish, if this is the case, they’d acknowledge it so that we wouldn’t all spend hours messing with things our end to no avail.