I just wanted to point out, I did some testing with @AlbertM8895 on the exact same graphics setting in EDDF.
We have an identical setup apart from I’m using a Ryzen 3900X @ 3.8GHz, he has a Intel Core i9 10900KF overclocked @ 5.1GHZ
In CineBench R20 they score very similarly:
Intel Core i9 10900KF
Single Core: 1368pts
Multi Core: 16966pts
Ryzen 3900X
Single Core: 1260pts (-7%)
Multi Core: 15203pts (-10%)
So the intel is more powerful because he has it overclocked, so in theory we should see a reduction of 7-10% performance in game?
But whats actually happening on the Ryzen is a performance drop of 50% in comparison to the same setup on the Intel.
Intel:
Ryzen:
These are all done with Identical settings and system specs, only difference is Ryzen vs Intel.
The Intel is getting near 60fps, where-as ryzen is getting only 39fps thats a 53% difference in frame rates.
So why is this happening?
I believe this is happening as the game likes a higher core clock speed, and the game seems to prefer Intel architecture at the moment.
I don’t think this has been mentioned before by the Ryzen architecture is struggling on this game in comparison to its Intel counter-parts.
I know these aren’t a perfect like for like comparison, for example Alberts GPU is performing better than mine, but if we focus on the CPU here you can see the intel peforms a lot better in this game.
I think this just comes down to Apples vs Oranges because Intel tends to perform better in games like this due to higher clocks speeds.
However I feel more focus should be done on optimising for multi-core and Ryzen. Especially as the game is going to be put on Xbox Series X which is using the ZEN3 Ryzen Architecture.