I know different team works on different aspect of the game but every world update has broke more things than it fixed. MSFS is a pretty bad place right now. Even I, an avid supporter of MSFS, has stop flying since the last update as the sim is in a such a bad state right now. Between the multiplayer stutter bug to stutter on approach, it becomes almost impossible to fly without the sim working against you.
Time to make a commitment to quality and stop adding new features until we are back on track.
This is exactly the issue. So you guys cares more about scenery than actually aviation. What is the point of having any of the world update if you canât enjoy any of them. The stutterfest that this sim has becomes makes it impossible to fly at times.
No we donât. If we did then we would advocate for NO sim updates.
Also, I havenât seen any performance issues and many others havenât. There could be a million reasons for these problems youâre reporting, none of which are MSFS.
With all do respect, we tested and replicated these stutter bugs. Itâs not an system issue, itâs a code issue. I understand your point but there is some people that have been around sim for a long time that understand the difference between your PC is at fault and the sim is causing this.
They put molded frosting the cake so yeah the whole cake is ruined. They have to make a commitment to quality. Every single update since WU3 has made the game worst. Iâve been testing since the first alpha wave. You would think I know a thing or two about the quality of the sim since itâs emphasy.
Ok now youâre just exaggerating. If you keep that up I will disregard this topic entirely. âEvery single updateâ has not âmade the game worstâ. Maybe you are unhappy with it but I am not. There are many people who feel the game has been improving steadily.
You donât have to exaggerate to make a point. Just make your point.
There are a few glitches to be sure, but there are also noticeable improvements.
Iâve âflownâ a total of sixteen hours the past two days in the Just Flight Arrow III. Not a single CTD event, frame rates in the mid-fifties, no stutters or freezes⊠things are good.
Except for the logbook missing takeoffs and landings of courseâŠ
I call that the Glitter and gold syndrome. Adding âvalueâ and tech debt without fixing anything because now you can promote âhey, come back to us, we have this nowâ.
I can tell you there is a lot of people who were willing to live with the shortcoming of MSFS but having to turn off multiplayer so I can fly is a big features of the sim that I have to turn off.
Hate to say it, but I think you settled your own thread. Stopping the âscenery guysâ from doing their job isnât going to equate to better output from the âsim guysâ.
âOK team, listen up! Weâre playing quite poorly in midfield right now, so weâre going to pull the goalkeeper until weâre back on track!â
World Update also messes up some 3rd party mods. People were force to remove things they paid before because the last sim update broke it. Adding new scenery is not without his source of issue. Asobo has build an ecosystem but didnât let enough time for all the 3rd party dev to adapt. hence breaking things. They need to slow down, fix bugs and once we are back to where we were prior to WU3, they can start adding back scenery.