As part of the new VR workflow, the following allows the mouse to collide with 3D mesh in the VC.
- Create additional geometry around the parts you want the mouse to collide with. Only needs to be rough, not over every switch etc.
Instrument panel, with collision plane.
- Create an invisible material with the ‘collision’ checkbox checked and apply it to the parts in the cockpit that you want the mouse to collide with.
- Name the Material and Part ‘PANEL_COLLISION’.
Compile and all going well, the mouse cursor will now shift focus based on your collision mesh.