Toe Brakes require 0-100 Axis (missing)


ISSUE DESCRIPTION

Description of the issue:
Toe Brakes not functioning correctly.
=Using the default Brake Right/Left axis:
Toe brakes are being applied continuously at 1/2 input when the pedals are physically in the off position, always.
However they do work and apply full braking,after the 1/2 way physical input.

This is probably why it’s gone unnoticed.

If applicable, which aircraft is experiencing this issue:
ALL

[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?
YES

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
Every load

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. Physically look at brake pedal movement on any aircraft, after loaded in . They are 1/2 applied always until movement of toe brakes exceeds the half applied point.
  2. It would be easier to detect, but the Action Curves are not working at this time.
  3. See other reports under Hardware Bug, related but probably not realizing this is the root cause. I suspect this issue would effect other Bug reports about taxing & landing especially.

YOUR SETTINGS

If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.

What peripherals are you using, if relevant:
MFG Rudder

[PC Only] Are you using Developer Mode or have you made any changes to it?
NO

[PC, MSFS 2020 Only] Are you using DX11 or DX12?
DX12

[PC Only] What GPU (Graphics Card) do you use?
amd 6800xt

[PC Only] What other relevant PC specs can you share?
see my profile for full details

MEDIA

[END OF FIRST USER REPORT]


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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

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1 Like

Oh wow thanks for this. I’ve been flying the Zlin Norden and wondering why the tail doesn’t want to settle on landing the way it should. Explains a lot.

This is a game breaking bug I can’t believe I haven’t noticed or seen a post about it until now

These needs votes by everyone please

Also how did this get missed

I’m using Honeycomb Charlie Pedals I’ll look at this closer tomorrow to confirm

Thank you for this. I was under the impression joystick curve was applied to slider but you are correct and I am affected by the same issue.

Hardware setup:

Windows:

MSFS2024:

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
Every time.

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

Took the same steps OP did.

“and I am affected by the same issue”
Every person that uses rudder pedals has this issue. They just don’t realize it.

I thought it was just named wrongly & that is was actually 0-100.
It wasn’t until you mentioned it, that I looked hard. Tks for bring it up.

My guess is this will explain many, many weird issue reports.

It would have been spotted on the first hour after release, if the axis input was working.

I have asked this to be escalated, I think it’s rather important too.
understatement of the week ^

Stay Calm & Carry On!
It’ll get there.

**If your familiar with the Carry On movies,welll…that pretty much sums up this past week :roll_eyes:

Hmmm unless I am wrong this doesnt seem to be the case for me?

I checked against the axis monitoring on my PC and watched the pedals, they do move even before i get to the halfway point

Desktop 2024.11.28 - 00.16.41.01

The axis movement on your pc will show correct & it will also from any manu supplied software, but that is not how 2024 sees it.

Yes there will be movement maybe before or after 1/2 way, but in sim, your brakes will be applied about 1/2 whenever that pedals are at rest.

If someone is using FSUIPC, they probably don’t have this issue as it bypasses the built in settings. Not sure if fsuipc is functional for 2024 yet though.

I’m not so sure. I checked by binding the brakes to a keyboard button digitally and restarting a flight - I truly believe they are working as intended, at least for me. They appear to be at rest when no pressure is applied and move as expected.

I went back to 2020 to check the configuration there and it’s not a 0-100 axis there either - but the “neutral” position sits at the bottom of the curve


Of course we cant verify this in 2024 because the input isnt displayed but I believe in my case it’s performing the same

Digital(keyboard) does not use curves and if you left your rudders plugged in while you tried the keys, brakes would be partially applied until the keystroke over rides the axis input. That happens in milliseconds, very hard to detect any difference or changes.
This may not be the cause of your feeling on the Zin, but I’m pretty sure this is why the G58 taxi feels like it’s on ice with completely dull skates.

Those curves in your 2020 for x & y ( toe brakes) are 0-100, just not called that.
In your 2020 set up, you have set extremity dead zone.( good idea ) that takes away a little bit of input at the end of movement. Neutral is only used for some very specific things and 99.9 % of the time not needed.

This is why this particular error is so hard to notice. The brakes do work.

I left them plugged in but I removed the axis bindings for the brakes.

I took screenshots of the brake position both with the rudder brake axis assigned and with the binding removed (only a digital brake assignment to a key)

At rest they look identical

Not saying you’re wrong I’m just trying to understand it a bit better. I can’t recreate the situation described where they are visibly at 1/2 input depression

1 Like

Brake pedals at rest, with axis assigned to rudder.

Brake pedals at rest, all rudder bindings removed, brakes assigned to digital button.

Is it possible the issue may be aircraft or hardware specific? Ie maybe the plane I’m using or my pedals behave differently.

ARRGGGGGG

I had the parking brake on for all ac. tests!

There is no issue. I’ll get this post closed.

Apologies for the grief caused.

3 Likes

Haha it’s all good it happens

I filed a bug for the Zlin airspeed indicator failing mid flight and it turns out I didn’t have the pitot heat breaker on so the tube must have been simulated to ice/freeze and fail. It’s cool that works though!

Glad you got your issue sorted out, although it means I can’t blame a brake bug for my tailwheel skill issues :rofl:

1 Like

Closed by OP request.