Toolbar menu in VR

Two VR questions - (1) I cannot for the life of me get the tool menu open in VR, despite reassigning it to a keypress or a controller button.
(2) How to disable the pointy hands /controllers? The headset (Quest 3) is picking up my hands in its cameras and showing them as dark controllers pointing all over the virtual cockpit. I keep inadvertently pressing things I need to leave alone! Any way to disabel them?

In VR and FS2024 Toolbar is unusable, inactive or not diplayed
Known BUG

works flawlessly in 2020 - as does all the sim


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I am able to get the tool menu to open up by 1) Click the key to “Toggle VR menu” and then 2) mouse up on screen to where the tool menu should be and it should appear when the mouse reaches that point.

Clicking the “toggle VR menu” action again should make it disappear.

This almost always works for me.

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Bringing up any menu is also likely to cause mouse clicks to fail.

You have to disable VR first if you want to do anything with menus, toolsbars, EFBs. Once done you can re-enable. I learned the hard way to turn of VR before entering or leaving the main menu. It’s otherwise always a CTD :slight_smile:

For me it helps if I start VR mode before I go into a flight or mission. Then I usually have the toolbar available. But since the EVB isn‘t working in VR, stick to Planes which have a fix installed EFB, so you can use it.

I find if I wake up one of my VR controllers, the menu will appear or disappear.

But then there is that click to fly button bug. :sweat_smile:

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Ok, I don‘t have this issue. Interesting
I might have to check free flight again, but so far I never had any problems. Most flights I do in Career mode anyway, so there it is no issue.

That could be. At the beginning of free flight, the mouse cursor is invisible if you launch from the map in VR. You have to get lucky and get the invisible cursor over the button. :slightly_smiling_face:

I don’t have any issues bringing up the toolbar in VR. Sometimes it isn’t sized correctly, but putting it away and restarting it generally fixes that. I use Voice Attack, and I have a command linked to Alt-T. I have run into the mouse clicks stop working bug, but not often. I wait to start VR until after clicking ‘Ready to Fly.’ After that, I can do the walk around, get in, etc., in VR. Bringing up the toolbar or the Main Menu is fine. Of course, the EFB is borked, unless the plane has it built in the cockpit.

FWIW, I’m running an i5 13600, 4070 Ti, 64 GB DDR4 RAM, Reverb G2, Win 11.

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Given the mouse may stop working after bringing up any menu I stopped using any of them. Not using them kind of adds to the realism immersion.

But I’m still looking forward to them being fixed.

I tried the technique of pressing the assigned key to togle the toolbar then moving the mouse to the area where it should appear - and with 2 planes it worked, though dimensions were distorted - not tested others yet (if that may have an influence I have no idea). In terms of the headset picking up my moving hands and pointing at stuff all over the place, I fouond the movement / gestures setting in the Meta VR App and disabled it.

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I gave msfs2024 another try today (still have not even managed to take off yet in the new sim). And I tried this a couple of times, when first entering the sim in VR the performance seem worse than in 2020, but when I paused the game buy pressing esc and resuming again the toolbar disappears the performance also improves and seem better than 2020. How can that be? Is it just a coincidence? Or is it connected with the fact that the toolbar disappears? Tried two times and performance improved after entering the pause menu both time when toolbar disappeared.

That sounds unusual. But any time you go from 2D to VR or load back into flight from a menu, the CPU load usually jumps up and limits the frame rate for a short amount of time.

To me it feels like that initial CPU load recovers faster in 2024 than in 2020.

Hopefully we will see menu fixes in January. They are quite terrible at the moment.