Last night I noticed that transparent elements of the cockpit won’t be rendered on the far right edge of the screen. The effect occurs on windshields, visors, even instrument glass.
I think that’s probably a fair guess, as I haven’t encountered this issue at 16:9
There has been another issue reported with your native resolution as well, and I couldn’t reproduce that at 16:9 either. (It has to do with volumetric lighting)
I guess it’s just one of those things that I’ll have to wait for it to get sorted out - I have filed a Zendesk ticket.
In practical terms it’s about 20 pixels on the side which isn’t that noticeable unless actively looking for it, so I’m not exactly sitting here crying that MY IMMERSION IS RUINED or anything.
I have no idea when it showed up, it has been there for a while though.
I’m sorry, I can’t find the other posts I have seen on this.
There are so many ways it could have been described, and I can’t seem to find a keyword that brings them up in a search.
I think that is related to the issue. I am using standard 16x9 and don’t experience it. Some ultra widescreen issues are fixed in SU9 but I don’t know if this is one of them.