Hi All,
I’m a huge fan of VR and even before VR was actually supported in fs2020 I tried to make FS2020 run in VR using vorpX. After 2 years and a major hardware upgrade I’m still not happy with the native VR performance and visuals, and even after the latest extra optional update 10 I got lot’s of CTD’s in VR. Running in VR made my CPU boil and I guess that’s what caused the CTD’s. Running FS2020 in PC-mode was fine and stable, so I decided to try FS2020 and vorpx again and see if there are any improvements on that side, guess what? It not ony looks better the performance is incredible. I have a strong PC so running almost all settings in ultra in PC-mode (not VR) is not a problem. What I did not expect, vorpX runs in the same PC-mode and thus uses the ultra settings, but it doesn’t seem to have much payload emulating VR. VR emulation works fine and everything shows in ultra and DLSS! GPU and CPU are running below 70deg, no more CTD’s. The visual is stunning the performance smooth, the only thing that doesn’t work is cockpit intteraction with the VR controllers, but the native VR controller support doesn’t work wel either, so I use a mouse instead.
Maybe i’m in luck with my config and this only works on my computer, but I’m confident it may work for others as well, so here’s what I did. Let’s hope it works for you too.
What I use:
Hardware
GPU: rtx 3080ti
CPU: i7 12700K @ 5000mhz
MEM: 64gb @ 3600mhz
VR: Quest 2
Controller: hotas warthog, TM rudder pedals
software:
win11
virtual desktop
vorpx: 21.3.2
fs2020 latest beta update (supporting DLSS)
nvidia: 516.59
Steam VR: 1.22.13
Install all software:
Next make a custom resolution. You need to run the FS2020 in a specific resolution so the VR emulation fits nicely in your headset. I tried a lot of resolutions and for the quest 2 this is for me the best resolution: 2880 X 2160.
If you have another headset you may have to experiment with other resolutions.
Maybe you already have this resolution, and you can skip this, I have a 1080x1920 monitor so I need to create it.
Open nvidia control panel
-3d settings: make sure DSR-settings are set to off
-Display-change resolution-customize
check: Enable resolutions not exposed by the display
click create custom resolution:
create a new entry hor: 2880 vert: 2160 freq:60
test resolution:
your monitor may go black if it stays black it won’t add the resolution and you may have to reboot your PC to get your screen back (happened to me a few times when trying to set vert beyond 2160 pixels.) So far I didn’t blew up my monitor, but If you push your monitor to its limits, do this at your own risk.
As this resolution is created you will see it alongside the other resolutions in fs2020. It’s important that you switch your display to this resolution, otherwise the mouse-position won’t be correct. Location may be wrong or the mouse cannot go everywhere in the cockpit.
Open your windows display settings and switch the monitor to the resolution 2880 X 2160
Your desktop may not look that sharp but that’s not important as you will use your headset and the Quest 2 has no problem with this resolution.
Next launch MSFS2020:
Display options: PC-mode
Full screen
res: 2880x2160
AA: nvidia DLSS
nvidia DLSS: Quality
AMD fidelity: 200
vsync: ON
frame lilit 100%
DX: 11 → VERY IMPORTANT vorpx doens’t work with DX12!!!
Next set everything on ultra or highest setting exept:
terrain level of detail: 200 (higher is possible)
objects level of detail: 100 (higher is possible)
text supersampling: 6x6
terrain shadows: 1024
lens correction off
glass cockpit refresh low
make sure you program keys to adjust your position when in the cockpit
save and exit FS2020
open in this sequence:
On Quest:run Virtual desktop
On Quest VR:In virtual desktop open steam
On Monitor: Change your monitor resolution to 2880 x 2160
On Monitor desktop:Open VorpX desktop viewer
in the vorpx desktop make sure you have these settings (rclick vorpx in system tray icons-configure)
try to block game overlays
use alternative hooking
Open FS2020 (notice the hooking/attaching message)
Mind the firewall popup for beta test (check vr & monitor)
The loading screen will be fixed that’s normal, mark that even the loading screen shows depth.
3 important keys:
alt space:recenter trackir
delete: display vorpx settings in headset
mouse wheel: toggle vr & immersive screen
Put on the headset
hit delete and change some parameters
Main setting:
play style: full vr
hit more full vr and more 3d settings-> now you see all options
enter these values: aspect ratio correction: pixel 1:1
image zoom:0.80
background: ambiance
edgepeek: ambiance
ambiance brightness:1.10
3 reconstrucion: z-adaptive
3d strength: 2.89
depth:0.95
depth of field: on
menu image settings:
clarity: full
sharpen: 2.00
gamma:1.00
saturation:1.00
menu head tracking :
trackir:on
I think other options are default
When finished apply and save the vorbx-settings (ok&save)
If all is ok you should see the FS2020 home screen but some parts are out of view
this is ok and a limitation of full VR in vorpx but I can live with it. In the cockpit emulted trackir will be active.
For now yYou can switch to monitor view (edge peek) by clicking the mouse wheel.
Create your flight
Start your flight when in the cockpit switch to full VR (click mouse wheel)
Reset your trackir with alt + space
setup your proper position and zoom out as mucht as possible
enjoy the flight