I’m finding trim the biggest challenge in VR. Since most of us don’t have a force feedback feel there is also no visual to the trim setting unless integrating with the mouse. That’s fine, but I only have one right hand and it needs to be on the elevators.
Is there a way to get a similar hud type view we get in 2D. A general HUD with basic flight data would be great.
Otherwise considering to use auto trim as trimming in the sim is unrealistically numb.
I love flying in VR, I have the trim mapped on my saitek yoke, so I can adjust with my left thumb while holding the wheel while my right hand is on my throttle.
I do agree with you that not having that haptic feedback is lacking in VR especially in turns, its hard to remain coordinated when not looking at the slip/skid gauge when you cannot “feel” what the aircraft is doing….
I have a nice mapping I could do to my thrustmeter. It had a default mapping but for some reason it was causing crazy trim inputs just adjusting the throttle, so I had to unbind it.
Is there any kind of menu we can use for HUD on certain parameters? I’m new to MSFS 2020 and just a couple days in on the VR.
I’d love it if I could see trim percent, throttle, mixture, etc. just for a quick glance.
On my HOTAS joystick, I have two (elongated) buttons conveniently where I have my hand on the stick for flying that I can reach with my thumb (elev trim up) and lower index finger (elev trim down). E.G., If I have to hold back pressure, I hit the thumb button with a click or two until I can release the pressure, etc.