My current setup is a quest 3, 7800x3d, 32gb ddr5 ram, rtx4080. VR is a hit or miss here. Sometimes it flies well and mostly am fiddling with virtual desktop and settings to remove stutters.
Am seeing other options. I found a seller that has these parts for sale:
Saitek Switch panel
Saitek Autopilot panel
Saitek Radio panel
Saitek Throttle quadrant including flaps and spoilers.
Saitek Rudder/brake paddles
Side stick
Monitor screen
Built-in dashboard screen
Dashboard
USB extension at the back for connectivity.
My Opinion:
*** Don’t purchase the Saitek panels. There are much better and more immersive options available ***
I’ve owned and used all of the ones listed, and they were great to have and use with head tracking. However, they are not useful while using VR.
If you do inverst in hardware, I’d suggest looking at higher end controls, if you don’t already own high end controls.
*** The biggest impact you can have towards increasing your enjoyment of this game is upgrading to the best Stick/Yoke, Throttle, and Rudders you can afford. ***
Also IMO, VR has come of age. There is no substitute for flying in VR. Having 3 monitors is great if you build your own home cockpit. However, there is so much more to enjoy in the variety of aircraft addons in MSFS, it’s a tough call to limit yourself to one type of airframe type - unless you are supplementing your IRL training.
Look at the back of your video card. Most likely 3 display ports and one HDMI port. TV’s generally don’t have display ports so you would need cables or adapters to change that. 4K 40" tv’s are relatively cheap right now so a good option there. I currently run 3 32" 2K monitors and enjoy good FPS. Best of luck on your reconfiguration.
To be honest i might opt to leave the throttle, pedals and sidestick as 2 days ago bought the tm16000m sidestick and throttle and have a ch yoke and pedals. Plus bought a next level racing flight sim lite setup with hf8.
Such a personal preference, but I agree - There is no substitute for using a well-configured, properly tuned VR setup. I’m not trying to start a 2d vs. VR debate here so please don’t take it that way Just my personal opinion here - I was a triple screen (other sim) user many years ago. I had that hat with the reflectors and everything for trackIR (my wife loved it when I put that thing on )… Was ok, but I never really felt like the immersion was there… still felt like I was playing a game looking at monitors. Then tried VR once after getting a Rift CV1 and never looked back. I paired it with a physical yoke, sidestick for airbussing, TQ and rudder pedals. Figured how to use VATSIM while in VR. And ended up with the most immersive flight sim experience just shy of flying IRL.
So… Long story short… if you stick with VR and get your system tuned, I think it can be an incredible experience.
BUT - it’s not for everyone the triple monitor option is still a great one. Just happy we have options to enjoy this sim!!
I think having both is the way to go. I love having a physical 2D cockpit when I want to have tactile control of all my aircraft systems with minimal mouse/keyboard use.
I think VR is great for immersion into a virtual world, but until we have good augmented reality and haptic feedback, trying to use physical cockpit controls is an exercise in frustration. Some people can do it, but I don’t want to do it (mostly because my goal is have a mouse/keyboard-free experience) which makes VR for me limited to simple sightseeing trips. A 2D cockpit can’t compete when it comes to that.
I fly mostly with head tracking and a single monitor.
MSFS offers the pinnicle of flight sim visuals currently. It is best enjoyed with an HDR10 capable monitor(s) with good local dimming. Those monitors are about $1000+ each. So, you’re right - my post was a personal preference. I choose a single high end ultrawide HDR10 monitor with head tracking to minimize visual distortions, and a high end VR headset for immersion.
Your plan for a triple-monitor setup is quite expensive and MSFS2024 is not that far off. If I were you, I’d wait until MSFS2024 is out and re-evaluate the VR situation first before committing to large 2D expenses.
There are compromises in VR - even a regular keyboard can be difficult to use when you can’t see it. You are more cut off from the real world, effective resolution is still lower than you can get with monitors. You need a stronger computer to get good smooth frame rates. There are ways to see parts of the real world (and your keyboard and other controllers) but they are more involved.
But I’ll never go back to flying a monitor. The world and aircraft appearing full size, 3D, and with depth perception are why.
My personal preference is VR without a doubt but YMMV. Have fun!
Why is the assumption always that having a physical cockpit limits one to a single aircraft type. That’s simply not the case. That may be the case for some but for many of us we fly multiple types, and with type specific controls and instrumentation.
But the whole point is you don’t have to limit yourself to a single type with a physical cockpit. You can fly multiple types with either monitors or VR so there is no reason to use this as a reason to choose one over the other. There are many other reasons why one or the other may be better but I don’t think this is one of them.
I’m certain your home setup is very versatile. We have a disparity between our definitions and understanding of what a cockpit builder is, and what they build.
That’s the beauty of things like SPAD, Streamdeck, ClassEcho, and configurable popout managers. Lots of people don’t want to (or financially can’t) invest in the time and money needed to make them sing.
But even with a simple yoke, TQ, keyboard, and mouse, you can fly anything.
Helicopters…maybe.
It still astonishes me when I read posts about people flying a 747 with an Xbox controller.
I had a triple (better said 7) setup before VR and it’s also Not easy to use. You have to deal with 3 (or more) extra devices , bad multimonitor support by MS , airmanager and lots of usb peripherals. It drived me nuts when air manager crashed during flight of the USB controller though it would be cool to disconnect of of the devices . In comparison to that , my Q3 is really easy to use … and in the end : Better
Ah right so a cockpit builder only ever builds a detailed cockpit for a single aircraft type. Like I said in my original post. Why always this assumption when It’s simply not true.