Hi, I have kind of an odd behaviour of the VelocityOne in MSFS2020: I´m on PC and changed the sensitivity settings for the yoke a bit. Works out fine until I reduce the rate of reactivity for push/pull axis on the yoke. The percentage doesn´t matter. Back in the plane the movement is minimal and seems to be stopped by something. BUT: when i switch to the outside view of the plane, it works just fine. Any ideas to solve this problem would be much appreciated!
Make sure you don’t have any conflicts with other controllers (e.g. flight stick). It’s common for things to get wonky when you have overlapping controller bindings.