In this video i just captured an area of my desktop stereoscopic mirror, after quadrupled the windows desktop resolution with nVidia DSR.
steps below:
you need a capturing software that can decide which
area of your screen should be captures (I use bandicam)
Activate Motion Reprojection in OpenXR for smooth video
Start WMR portal
3.activate DSR-factor (4x) in nvidia 3d settings
4.change desktop Resolution to the new quadrupled resoltion. (this has no noticeable impact on vr performance.
start bandicam
start MSFS 2020 , maximize window
choose youre flight , switch to VR mode, start the Flight
When the stereoscopic mirror appears, adjust the capturing area rectangle of youre capturing software (I caputured left eye)
! with bandicam, once the rectangle is adjusted, you dont have to do it not anymore !
MSFS VR is the ultimate VR Experience. I can hardly go back to another VR game.
Insane Night Ride HP Reverb Gameplay Capture, very taxing scenery, especially while recording
How did you manage to get 16:9 format from a stereoscopic capture of one eye? In my case, the stereoscopic mirror has two round screens, basically, as if I was looking through the lenses. If I try to capture the whole shape of one eye, it won’t be in a shape of 16:9 but like a square. I bought the game through game pass, so it’s Microsoft store, not the Steam. Maybe you are playing in SteamVR (are you?), it’s prolly different for you. So I have to limit myself to the G2 portal recording app, I don’t know any other way to get the 16:9 format at this point.