[UPDATE 1.1] Denver International Airport (KDEN) | X-Codr Designs

I’m thrilled to announce that KDEN - Denver International Airport is now available for MSFS on the MSFS Marketplace! This is the product of over 2 years of work to create my most extensive, and detailed scenery yet. From comprehensive 3d interiors to custom animated runway guard lights, Denver International Airport includes everything you’d expect visually, and everything you need functionally! And for those of you using GSX Pro, we’ve got you covered with a profile providing sensible vehicle locations, and routes that allow you to watch your passenger walk through the terminal to the gate (currently a separate install but we’re working on integrating it into the package)!

So what’s next for us? Well, I have a few extra things I want to implement for the next update of Denver, and I after that I have a few potential new airports in mind. What do you want to see? I’d love to hear your feedback, so shoot us an email or hop in our Discord and let us know! And of course, if you run into any issues, or have feedback about Denver, we’d love to hear it so we can improve!

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Important: Please ensure you uninstall all other KDEN sceneries (including the default included in premium), and if using GSX Pro, choose to “Exclude 3rd Party” in it’s config menu after you have installed KDEN.

Spanning over 52 square miles, KDEN - Denver International Airport is enormous by any metric. It holds the title of largest airport in the United States by land area, and 2nd largest in the world. Further, its workforce of over 35,000 service over 77 million passengers annually, making Denver the 3rd busiest airport in the United States, and 6th busiest in the world in 2023.

Visitors to Denver International Airport are treated to breathtaking views of the Rocky Mountains, and a unique atmosphere promoted by Denver International Airport’s award-winning architecture. The most iconic of these being the peaked roof of the Jeppesen terminal, reflective of the snowcapped Rocky Mountains, and the historical Colorado landscape that was once dotted with Native American teepees. Given its size, scenic views, and diverse domestic and international routes, Denver International Airport is an excellent destination, or starting point, for any flight simmer!

Some of the features you can look forward to are:

  • Highly detailed models and high-resolution textures

  • Custom models for all airport buildings.

  • Custom models for all static ground equipment.

  • All terminal concourses have full 3d interiors in passenger-accessible areas, with numerous POIs (such as aircraft displays hanging from the ceiling).

  • Lite interiors for Jeppesen terminal, GA buildings, and control towers.

  • Photo realistic 3d people through all concourses

  • Custom jetways with accurate airline logos where appropriate

  • High-quality ground textures:

  • Tons of variation in pavement to match the real surfaces.

  • Custom grunge textures for wear (oil spills, erosion, dirt build up, skids, etc.).

  • Accurate lines for airport vehicle roads, taxi/hold/edge lines, safety zones, etc.

  • 0.5-foot resolution orthoimagery for excellent clarity beyond taxiways.

  • Hand traced asphalt zones on roads and parking lots so they have the correct material and are sharper.

  • Orthoimagery naturally blended for seamless blending with surroundings.

  • Fully functional airport

  • Accurate taxi and runway distance remaining signs

  • Custom animated runway guard and wig-wag lights

  • Realistic spacing on taxiway edge and center line lights, including higher density on curves.

  • Accurate airport data

  • Accurate service road data so AI vehicles choose better driving routes.

  • Support for 3rd party addons

  • Accurate airline codes, so traffic addons should generally make better choices about what airline parks at what gate.

  • Accurate, up to date layout

  • Includes recent expansions for concourses A, B, and C

  • Includes new taxiway EE, north of runway 17R

  • Includes new Southwest Hangar

  • Accurate as of early 2024

  • Optimized for performance.

  • Strong performance on a wide range of systems

  • All models feature LODs to reduce detail at a distance.

  • Large models are split into small individual sections to allow for more aggressive savings on things you can’t see, while preserving visual quality for things you can see.

  • Many models feature ultra-low poly imposters for LOD’s, which are incredibly low poly models with baked textures, that look nearly identical beyond very close range, allowing for significant performance gains, with minimal visual

You can pick up your copy of KDEN - Denver International Airport today via the Microsoft Flight Simulator Marketplace, or Orbx!











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I’m very happy to announce that KDEN - Denver International Airport version 1.1 is now available on the marketplace! Some of the highlights of this update are brand new concrete and grunge textures, as well as extensive improvements to the terminal interiors, window alignment, and exterior details.

To get this update, simply update KDEN via your Content Manager, or via your Orbx Central application if you purchased through Orbx

Full feature list:

  • Terminal Improvements:

    • Better floor to ceiling window alignment
    • New boarding area details
    • New interior signs
    • Accuracy fixes to eastern concourse B extension including updating B57, B59 and B61 to jetways
    • Concourse C east side regional gates remodeled to a much higher standard
    • Improved emergency exit doors, stairs, and jetway-to-concourse connections
    • Much better tarmac level details including fuel shutoffs, signage, and door variety.
    • Detail textures on roofs
  • Ground Textures:

    • Replaced concrete textures with higher quality textures that are sharper, less dramatic, and more realistic
    • Updated grunge textures to be more accurate, higher resolution, and less dramatic. Also added normal maps for reflections
    • Fixed various skid artifacts
    • Improved aircraft stop positions at gates with more variety
  • Misc Improvements:

    • Added models for DVV and DEN VORs
    • Improved glideslope antenna models
    • Better support for FSLTL with more overflow parking to reduce wrong airlines are wrong gates
    • New terminal lights based on new reference material
    • New utility boxes and remote vehicle fuel stations
    • Various small fixes and improvements
    • Removed REILs based on reference material
  • Performance:

    • Modest VRAM savings
    • Modest GPU savings (roughly 10% geometry savings in terminals)






Last but not least, I’d like to give a huge thanks to the community for the fantastic support, as well a special thanks to all those that provided constructive feedback and offered their fantastic reference photos and first hand knowledge of KDEN, which have been a huge help in shaping this update!

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