Virtual Display Adapter

Hi all, I just noticed that I have three display adapters on the graphics tab of CPU-Z. I have an “AMD Radeon ™ Graphics” adapter, a “Virtual Display Adapter”, and a “NVIDIA GeForce RTX 4080 SUPER” adapter. I understand the AMD adapter came on the Ryzen 7800 x3d chip I just installed but I have no idea what the Virtual Adapter is or how it got there. I do use a HP G2 headset, but I never noticed the virtual adapter before. I am concerned that having multiple display adapters could be causing a performance issue but don’t want to start removing some and mess up my new build. Any insight would be appreciated. Thanks, LouP

The three virtual monitors were created by Windows Mixed Reality (hereinafter referred to as WMR). This becomes active when the VR headset is connected, and goes to idle when it is disconnected. From what I found previously, I understand that it is used when additional windows are run on the WMR home screen. If you use VR on Windows, you can take it for granted.

Moved to User Support Hub > Virtual Reality (VR) .

I am sharing my new discoveries.
Windows Settings → Mixed Reality → Start and Desktop (second from top) → Virtual Display for Apps (fourth) → Uncheck
(This explanation is based on Windows 11 and may differ in other Windows versions.)

When I do this and connect the headset, I don’t see the three virtual displays.
Of course, MSFS VR can also be used normally.
As the virtual screen disappeared, we could see an increase of about 1 to 3 frames. (This is a very valuable frame for low-end users like me)

As mentioned in the warning, it appears that this change may affect some things when running apps in a mixed reality home.
But to me, mixed reality was only valuable for MSFS, so it was easy to ignore.

I hope this helps you.