Vive Cosmos - Wireframe Grid

I’ve got the standard Vive Cosmos but not getting a game image. When I switch to VR I get a wireframe grid in both the Vive display and my monitor.

Zendesk says the Vive Cosmos only needs SteamVR, so I’ve not had to play with the registary like the Oculus user. However, I have enabled SteamVR betas - which made no difference. I’ve also had to turn off HDR as I was getting an orange screen.

Seeing a few different topics about the other Vives, but nothing about anyone getting a grid like I am.

Any suggestions for workarounds/fixes?

I7-9700k
RTX2080 Super
Vive Cosmos Headset
32GP DDR4 3200Mhz
Running on NVME SSD

Do you have developer mode enabled?

I get a grid like that on my HTC Vive - I can see it on the screen and through the headset(when in VR Mode). But I also have additional problem- the entire panel shifts to the left and down - so when looking forward I actually see most of the screen black.

No. Should I have?

It just looked like a terrain grid when I looked at your pic.

I have seen a number of other VR posts about this. Try running a search and take a look through the posts, might be a solution in there for yours.

I have the same issue using steamVR

I got it working.
Steam VR - Settings - Betas - ‘beta - Steam Beta Update’
Steam VR - Settings - General - Use Desktop Game Theatre while Steam VR is active - Unchecked.
Vive console - Settings - Advanced - Join Beta program - Checked
Windows Display Settings - HDR - Off

Loaded MSFS
Set VR toggle & VR View reset keys (if not already done)

Turned on headset

Create and start a flight. Click Ready to fly when loaded.

Once in cockpit press button configered to toggle VR mode.

View in headset was originally SteamVR room, then after a couple of seconds flickered to a loading screen and then into MSFS. I was originally placed about 40ft in the air, but pressing the VR view reset button put me in the cockpit.

Hope this works for you.

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It worked for me, thanks @Nezza.

VR with RX 580 + Rifcat + GearVR

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