I’m very eager to get VR controller supports, as you can see - it was my post that got 503 votes and 1st place in the VR wishlist. It’s crucial with all interactions and VR immersion. I agree that more choice is better, but I personally think that VR yoke is useless - there has to be a physical controller to be able to exercise fine control - I even built my own. Throttle can be virtual, I used it in X-Plane that way. Although a physical throttle may be better as I had to glance bottom-tight every time I had to operate 737 throttles, to make sure I make contact with both throttles, which became annoying on landings etc. So it looks like that will be supported, as mouse can control throttles (but not yoke). I just with they implement grab-and-rotate dials the X-Plane way (with vibration “clicks” on rotation) - that was very nice. It will be disappointing if you’d have to grab and drag the rotational controls. We’ll see.