VR in MSFS is starting to lose its luster for me

Just built a reasonably top end PC for running MSFS in VR - and have been hit with an intermittent but regular performance bug that is detailed here:

When it works and the sim decides to load and run correctly it is stunning in VR (imo) - but Asobo need to get a grip on these performance/rendering bugs (this is absolutely a bug) because VR folks are spending non-trivial amounts of money here for this sim.

There is something not right when even the menu animations and transitions are only smooth and responsive one time out of four that you load up the sim.

Very much starting to lose it’s luster due to bugs and technical issues with the current state of the VR implementation.

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