Ah, excellent. I was beginning to wonder!
I am not VR myself, but after all the controversy …
What hardware are you running?
Ah, excellent. I was beginning to wonder!
I am not VR myself, but after all the controversy …
What hardware are you running?
I used to try and run P3D with unlimited frame rates and it was stuttery and AI aircraft were jerky. I locked the frame rate to 30 fps and the sim runs much smoother with no stutters and the AI aircraft fly smoothly. This is in vr. With unlimited FPS my system was using all its resources trying to achieve frame rates it couldn’t possibly achieve hence the poor performance. Now at 30 fps it has resources available for other task. I also have MSFS locked at 30fps in the settings and again it runs really smoothly in vr. It seems counterintuitive to what we are trying to achieve but it has worked for me in both sims. My system is only mid range i7 8700 rtx2070 super. Give it a go. Hope it helps.
And now you say you needed to join beta oculus software, and you had to deal with black stencils. Those sound like fixes to me, so it didn’t work right away?
Or i didn’t understood you.
I’m not going to argue you about being fine with 30fps. Cause i’m not. 45fps with reprojection is a minimum. Also lower resolution scale is no option. Oculus native resolution is allready to low. That’s why rendering resolution was a big deal in Vr.
If you think it’s fine, thats no problem. But overal every vr compatible game is aiming for at least 45fps. somehow flight simmers have a really low standard when it comes to performance.
Ryzen 5 1600x
3080
Pimax 5K+ on normal FOV
Trick is to always hit minimum FPS for motion reprojection to work and avoid situations where you can’t.
On Pimax that means keeping FPS above 32 on 64Hz refresh rate which is not particularly hard even with my old CPU.
[quote]
And now you say you needed to join beta oculus software, and you had to deal with black stencils. Those sound like fixes to me, so it didn’t work right away?
Or i didn’t understood you. [/quote]
It was a beta, so joining beta program is quite obvious. It was working even better that I expected. In any case, it’s not a big deal…
Maybe because a flight simulator doesn’t need a high fps to be playable.
Cheers for the info.
Sounds like good advice to me.
Regards.
Well if you look at it that way, No game needs a high fps to be playable. But why are we spending lots of money on high end graphics cards and high refresh rate monitors? Why are vr headset sold with high refresh rate panels instead of just 60hz panels?
I can play rdr on 30 fps if i want. But then i could throw my pc out of the window and buy an xbox. It’s perfectly playable @30 fps though…
It’s not about being playable. It’s about immersion and comfort. I’m not comfortable playing @ lower resolutions. Lot’s of people arent. You get sick earlier. Your eyes get tires earlier. It looks like Sh*t. All in all, it makes for a bad experience.
The same as playing rdr on 30 fps is a worse experience when you’re used to 100fps. Also the reason why consoles are aiming for 60fps. Because it’s simply better.
I was refering to oculus software though. Ofcourse you didn’t have to install that again once MSFS VR was out of beta. Because you allready had the oculus beta software installed.
Not true. Fast games needs fast fps. Combat flight simulator would need faster fps to deal with fast situations. MSFS2020 is a rather calm game where 30fps are sufficient to have a smooth movement.
Of course the higher the better, but don’t get confused between marketing and real needs.
I’m not sure now what you mean by beta software.
I just had to enable the beta channel on the oculus software, it downloaded an update and that was it. I didn’t have to install anything else…
That’s what i mean. If you buy microsoft flight simulator, install it, Run oculus and start a vr flight, it’s not working as intended. Because you don’t have the beta software. Not everyone that’s using this game is on this forum 24/7. So how are they going to know?
Like i said: it should work out of the box. It’s retail version not beta anymore.
I’m not confused between marketing and real needs. I just don’t agree with you that 30fps is perfectly fine in vr. You’re just looking for excuses that it is totally fine. Only because you enjoi it.
Somehow the whole game industrie (except flight simulators) think otherwise. So it is not fine, but you don’t care. But that’s not a valid argument to stop me from complaining about the mess that asobo made from this vr release.
[quote=“omarliew, post:51, topic:339213, full:true”]
That’s what i mean. If you buy microsoft flight simulator, install it, Run oculus and start a vr flight, it’s not working as intended. Because you don’t have the beta software. Not everyone that’s using this game is on this forum 24/7. So how are they going to know? [/quote]
I’m always amused by this generation of people with access to a world of information that complains because there is no one to spoon-feed it the them.
As I said, instructions were clear: enable the use of beta applications (which is different from “having a beta software”) and run it. I don’t know what’s needed now that it is officially released, if it is to click one button then you are clearly spending more time here complaining about it than it takes to do it.
[quote]
Like i said: it should work out of the box. It’s retail version not beta anymore. [/quote]
You know that there are also settings to apply for retail versions, don’t you?
Sure, feel free to complain, my sleep won’t be affected by it not to mention the fact that it remains perfectly enjoyable.
Yes, for you. And ofcourse you’ll let me complain and don’t care about in in your sleep. Would be rather strange if it did. But if i can conplain, then don’t pretend like my statements are invalid because you think it’s fine. You can just ignore complaints as you are not the one responsible for them… If you like it then enjoi it. But it is ■■■■ in todays gaming standards. Wethet it’s a flihht sim or not. It’s a game. And it’s falining at this particular case that is vr.
Anyway. Sleep tight, merry xmas😁
I have to disagree, works like a charm over here, was worth waitting for… need some minor polishing, but a good way to start…
you too, and sweet high fps dreams
@PridedThread577 H ow do you “locked at 30fps in the settings”?
Hi in my desire to help I may have misled you. The FPS limit is in the graphics settings for the pc not under vr. Not sure now if it applies to pc and vr modes or just pc. If the FPS limit is greyed out turn on vsync make the change and turn vsync off if you are not using it. Definitely worked in P3D and hopefully it does here.
Merry Christmas
I am not currently playing VR. However I would like to make a suggestion here: anyone who thinks any issue is non-existing or unimportant, please focus on enjoying your own games!
Proactively downplaying other customers’ issue complaints are NOT something you are entitled to do, nor does it make any sense. If I were one of those lucky guys who never think one particular issue should be addressed, I would not even bother to peek into related topic thread like this. Please RESPECT others’ own experiences and show some EMPATHY by not refuting issues that anyone thought was a big deal to himself. Again, if you think everything is OK, then others’ issue reporting should never be your business!
Personally I would like to thank VR issue reporters here: your issue finding, analysis, complaining, and pressure will help make this game better and protect us customers’ interest. In the long run you will also help Adobo and Microsoft to keep their reputation and strive for excellence.
Totally agree. I was having issues with last up date to vr. This is why i read the forums. Always good
info and help to sort out issues. A company has to really jump thru hoops trying to please everyone.
every ones system runs differently systems overclocked mods added etc etc… When in Vr i fly the cessna 172 mostly with frame rates that are fine for me. Keep in mind faster the plane, will require
faster rewrites of scenery. Really great panels also are a hit to fps.
Keep in mind that a forum is for us to help each other not wine…
I don’t understand the problems people have with high end pc I have a i7 9700k rtx3080 32gb ram.I have render set at 100 with taa everything else like buildings trees grass high or ultra and it runs smooth as can be on a g1 reverb.