Copy of the settings I’m currently using on my Quest 2 with the RTX 3070:
Airlink and link cable (i use both).
80Hz mode and headset resolution is 4864 x 2448 in Oculus app
Oculus Debug Tool:
Note: all settings at default unless listed below:
FOV-Tangent Multiplier = 0.9 x 0.8
(PC) Asynchronous Spacewarp = Off
Encode Bitrate (Mbps) = 0
Link Sharpening = Enabled
Mobile ASW = Disabled
Nvidia Control Panel:
I’m using game-ready driver 517.48
Anistropic filtering = 8x
Background Application Max Frame Rate = 40 FPS
Texture filtering - anistropic sample option = Off
Texture filtering - Negative LOD bias = Clamp
MSFS in-game settings:
Anti-aliasing = TAA
Render Scaling = 100
AMD fidelityfx sharpening = 200
reprojection mode = off
world scale = 100 (I use 113.5% in OpenXR Toolkit)
nvidia reflex low latency = on
Terrain LOD = 100
Off screen terrain pre-caching = ultra
Terrain vector data = medium
Building, Trees, Grass and Bushes = medium
Objects LOD = 100
Clouds = medium
texture resolution = medium
anistropic filtering = off
texture supersampling = 4x4
texture synthesis = medium
water waves = high
shadow maps = 1024
terrain shadows = 512
contact shadows = medium
windshield effects = high
ambient occlusion = medium
cubemap reflections = 192
raymarched reflections = off
light shafts = medium
bloom = on
glass cockpit refresh rate = high
VR traffic settings = AI Offline (I use Aerosoft Simple Traffic).
Multiplayer Traffic is enabled. I regularly use live weather, and photogrammetry is enabled.
OpenXR Toolkit:
Performance Tab:
Upscaling/Sharpening = CAS
Sharpness = 94%
Fixed Foveated Rendering = off
Turbo mode = off
Frame rate throttling = 40