ISSUE DESCRIPTION
Description of the issue:
Observed during todays community fly-in to Chile, I observed a “dust wash”-effect, like when a helicopter flies low above a dusty surface. It was placed directly many aircraft under the aircraft even though it was flying 100 knots and about 0ft to ~300 feet above ground.
The planes werent large (Cessna 172 size), nor fast enough to produce such an effect, and if they were fit to produce such an effect, it should “lag” and hit the ground when the wake turbulence hit the ground
(Submitted under weather because wake turbulence is weather)
Unknown if it’s new to the beta, but I havent seen it reported before.
Weather settings: Clouds few, winds calm.
FREQUENCY OF ISSUE
Just once.
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
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Play Multiplayer (all players visible)
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Fly 5ft to 500ft above a dusty surface, I observed it in close vicinity to SCRD (North bound)
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Look at the ground directly beneath the observed aircraft.
YOUR SETTINGS
Graphics settings set to ultra.
All players multiplayer.
Live time, was about noon local time.
What peripherals are you using:
N/A
[PC Only] Are you using Developer Mode or have you made any changes to it?
No
[PC Only] What GPU (Graphics Card) do you use?
Nvidia RTX 3090
[PC Only] What other relevant PC specs can you share?
N/A
MEDIA
Will supply in comments once I get a capture.
Please add a screenshot or video of the issue occurring.