This Text is way more clear, it shows the exact field cause for the crash.
if we looked up that error, this what we get :
“The “DXGI_ERROR_DEVICE_HUNG” error message usually appears when there is a breakdown in communication between an application and the hardware interface (usually GPU), which DirectX is responsible for. This error is likely related to your graphics card drivers. One solution that has worked for some players is to download the latest Game Ready driver from NVIDIA or roll back to an earlier version of the driver”.
adding this to pervious troubleshootings, that linked the CTD to an error being caused to a translation of gpu virtual addresses, we can clearly understand that the error is caused in the link between the hardware of the user & the application.
its more likely to be sort of tense pressure caused to the sim, because it uses many packages (default, not 3rd party) , this is the only cause may be clear to why this is caused only to MSFS, cz other games or softwares has a simpler structuring affecting the processing.