It seems the last update resetted my display settings. I didn’t document them before. I think I got most of things running as before but now my texture rendering is no longer any good. I have an FSX look to them now and they don’t render until i get really close. See below.
What setting should I adjust to improve this?
Here are my current settings.
V-SYNC: OFF
RENDER SCALING: 100
ANTI-LIASING: TAA
TERRAIN LEVEL OF DETAIL: 100
TERRAIN VECTOR DATA: MEDIUM
BUILDINGS: MEDIUM
TREES: HIGH
GRASS AND BUSHES: MEDIUM
OBJECT LEVEL DETAIL: 100
VOLUMETRIC CLOUDS: MEDIUM
TEXTURE RESOLUTION: HIGH
ANISOTROPIC FILTERING: OFF
TEXTURE SURPERSAMPLING: 4X4
TEXTURE SYNTHESIS: MEDIUM
WATER WAVES: MEDIUM
SHADOW MAPS: 768
TERRAIN SHADOWS: OFF
CONTACT SHADOWS: LOW
WINDSHIELD EFFECTS: MEDIUM
AMBIENT OCCLUSION: LOW
REFLECTIONS: LOW
LIGHT SHAFTS: LOW
BLOOM: ON
—>DEPTH OF FIELD: MEDIUM
MOTION BLUR: LOW
LENS CORRECTION: OFF
LENS FLARE: OFF
GLASS COCKPIT REFRESH RATE: MEDIUM
I have a gaming laptop with a Intel(R) Core™ i7-6700HQ CPU @ 2.60GHz 2.60 GHz Processor and 16GB RAM and a GeForce GTX 960M GPU.
I just want to get it back to where it ran smoothly and looked decent.
Thanks.