The simulator seems to be using only around 6 GB of my available 32 GB of RAM. Could this be related to the XBOX port? It seems the sim has become better at utilizing my GFX card (running at 99%) and my CPU runs at around 23-25%, but RAM is totally underused.
I experience MASSIVE stutters when panning around the camera. I suspect that the sim is not using all the potential of the RAM, and therefore stutters when buffering in the scenery due to the next culling feature.
Yes, I think your assumptions about the XBox port are correct.
They did mention before the update that they had managed to reduce the memory required by a factor of about 3x which sounds great.
But I suspect that’s just so they could fit it into the amount of available Ram on the XBOX X/S.
If it’s something that is impacting on performance/visuals for PC users who have more Ram available they should implement a system that detects how much Ram you have and make sensible use of it.
I experience the same. Major stutters when panning in cockpit. On my setup, stutters actually became worse after the latest hotfix, was better in SU5 vanilla
Honestly, it’s a bit ridiculous that they forced the console optimizations onto us PC users. I’m a little disappointed in Digital Foundry for not catching this in their analysis.
Yes, everytime I am on an approach to an airport the sim freezes for a few seconds, like it is loading the AI at that airport. Then it resumes as normal. Now I am expecting this to happen everytime I want to land somewhere. Most annoying, especially in strong winds and bad weather.