Why is this sim so dependant with online functionality?

  • Connection drops on a weekly basis
  • Parts of the sim don’t work unless it’s online
  • Huge parts of the world are not able to access many of the features, as they simply do not have adequate internet connection.
  • Photogrammetry is OK at best, but what’s the point if the servers aren’t able to accommodate it?
  • Live weather has intermittent issues
  • Azure voice is hit and miss
  • The only piece of software I own that never uses the full bandwidth available to me, when downloading etc

It’s a sorry state and needs to be working now, not in five years time when we’ve all moved onto other things. What’s going on? Surely one of the priorities has to be making this a better sim OFFLINE too.

10 Likes

Let me guess… Team behind Xbox online services is different to the team behind MSFS, and online services are not fixed because they are not in the priority of Xbox application because it deals with hundreds of titles including this one which don´t require the big data usage that this one needs.

The one who had the idea to use Xbox app for the online functionality deserves a bonus :smile: I didn´t see any solution less reliable than this one. I hope this is definitely fixed because as you say there are issues every single week.

Cheers

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The online serves are a huge weak link atm. It wasn’t always this way. The last 2-ish months or so, it’s been really terrible.

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The obvious answer is that without all its online functionality you might as well go back to P3D or XP11. It’s all the online stuff that make this sim what it is. If the price for that is the odd outage, that’s fine by me.

Over 2000Hrs in the sim, I can count the amount of times I couldn’t fly due to outages on 2 fingers.

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If AT LEAST the HUUUUUUUUUGE popup window would be smaller and not centered… :unamused_face::face_with_symbols_on_mouth:

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Is there a list of what functionality is dependent upon online services, could one be started?

Without the internet, this simulator is just a display, and it’s a headache for me that I can’t open it. You have to connect to the Internet emulator to open it. Why?

The real problem is that Xbox app drives the user account management. If that fails you have no access to the rest of online services even if they are implemented MSFS side and even if they are working fine, because your user is instantly switched to offline. Why is this having so many failures to keep a user account online when online gaming has been here for years? Misteries of life :man_shrugging:

Cheers

This. They seem to love putting obtrusive immersion killing messages in our faces.

Also, sometimes a warning dialog will pop up telling you that they are switching you to offline mode, and it will actually pause the sim until you clear the warning. I mean what the hell is that all about?

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For me it’s not pausing the sim. It continues but i can’t make any inputs until i remove that window. Really disturbing on takeoff and landing.

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Well I’ve just done a 30 min IFR flight KCRW - KCMH and the only thing missing was ATC. TBH I’d never call the pop-up window HUGE, in fact after a short while I just ignored it and it went away without me “clearing” it. Still offline though.
On PC if that makes any difference.

Shouldn’t be, it’s been back up for quite a while now. Check in your DATA settings, it might all be turned off .

Had about 5 connection drops in the last 3 days.

It never used to be like this and really needs to be sorted. The online service is rapidly becoming quite unreliable which is unfortunate really because it renders the sim unplayable.

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Services are back online, but now of course I get the "your bandwidth is too slow.. switching to offline mode’ - and the world looks like FS 1999.

I wonder just how long this will go on for until the issue is fixed? It’s like this all the time now. Broken.

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The server has some issues, but it seems to be a bit better lately. Ive seen photgrammetry pop in and out from melted to perfect to back to melted all inside of five seconds, as the server goes up and down. Using a server feed wasn’t really a great idea. I would rather be required to use a big external hard drive to store the data. Maybe this could be made an option in the future?

Probably because it so huge trying to store all the data of the entire world? I’m not sure how much data that entails.

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It’s about 2+ petabyte to display earth alone.

Well, I’ve said it elsewhere, but really, don’t you think that any Internet related issues should ONLY be coming from end users, NOT from a multi billion dollar enterprise such as Microsoft?

They have all the talent and capacity to make sure it’s not their end that has the issues, which up until now, seems to be the case.

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In one of the previous Dev Q & A’s they mentioned that the data for the world is over 2.5 Petabytes (2500 Terrabytes).

You’d need 500 x 5TB drives to store that, and at current UK prices that would be £60,000 just for the drives. What you are going to mount them in and how much they would cost to run would make that idea a non starter.

4 Likes

There is at least one easy improvement that could be made to this situation, whenever this pop-up window comes on the screen, the simulation should not be frozen!

This happened to me twice recently on long haul flights, I won’t stay in front of my PC for eight hours, and thus would come back before the descent, BUT, when that pop-up window comes in the midst of a long-haul flight and is not seen before a few hours later with the sim frozen this is a real irritation!