Wind effect on plane during take off is wrong

When starting take off, if there is some wind blowing, effect on plane is the opposite one. If the wind is coming from the right side, normally you need to use right rudder to stay in the middle of the runway. Bug is that you have to use left rudder!! The same is when wind comes from the left side, you have to use right rudder(and not left as the normal move is).

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The sim has the correct behavior, if wind comes from the right you need to provide left rudder input to compensate and inverse when wind comes from the left.
Have a look at that topic: Crosswind - Rudder Direction
For sure other topics and videos on internet talk about how to control an aircraft on ground with cross wind.

Depends on several things, but the general weathervaning effect turns the nose toward the wind. That said, the weathervaning effect is over-applied in many cases, especially on tricycle-gear aircraft where friction and contact points usually override free-weathervaning. Some aircraft developers have applied fixes that counter this, but it still is generally overdone.

For instance, due to left-turning tendencies found in single-engine prop aircraft, we usually have to use right rudder at low airspeeds and high power settings. With a strong left crosswind, it adds to the effect and we need even more right rudder. With a strong right crosswind it can negate the left turning effect and require a lot less left, maybe even neutral rudder. But I’ve never in real life had to use sustained left rudder to maintain the centerline on takeoff. In the sim I often do, but it varies from aircraft to aircraft.

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