#3 means, that sometimes Windows have this Power saving function. That when a hardware is not sending any signal, the computer just switches off that hardware to save power. The drawback here is, when that happens, that causes the sim to stop receiving any signal from the hardware. That’s why the suggestion to disable it, is basically to turn off this power saving feature. That way, Windows will always power the hardware and actively receiving the signal without it switching it off.
#4, USB has many standards. Even when you plug them in your PC, the USB ports may not be exactly the same between one and another. USB 2.0 has a lower power delivery, but usually compatible with most hardware. USB 3.0 has a higher power delivery standard, but sometimes new hardware can’t really utilise that port and can cause issues.
So even though the USB ports in your PC may look similar with one another, they are actually running a different specs inside it. So the suggestion to use the USB 2.0 is to just try to see if your hardware can work on the port with the most compatibility.
I’m used to how the default was for my previous controller, starting out at 100% and making adjustments once the flight starts, or when I am up in the air to lower the mixture/prop as needed.
My previous controller was limited so when I needed to make adjustments I would do it in within the cockpit via mouse but with the X-52 they have multiple slider binds so you can adjust mixture while keeping your hands on the controller. It’s pretty cool.
I just would highly suggest they make their default settings improved. There was a few other things that were off besides mixture. One in particular, if you’re in cockpit view and move the camera right, it looks right, left, and so on as it should. If you’re in external view, every camera works except if you wanted to look left, they didn’t put a view there. It’s easy to bind, but things like a basic camera view was left out and the mixture, although not a huge problem, very confusing and not as default as keyboard/mouse and a popular cheaper joystick had.
I was off to a rough start with it but my hopes are still high. In trying to figure out this one solution, I expanded my knowledge in areas like vor, little nav map, and learned that spoilers work like flaps in that some aircraft the spoilers move in small increments. The previous controller I had was limited on slider buttons but the X-52 as I said before has multiple slider bind options so I will look forward to binding my spoiler to a slider which is brand new and now I can see what developers went that extra mile to utilize a spoiler that doesn’t just go all or nothing but can adjust in small increments.
Still having a weird mixture problem though. When pausing the screen(escape not the pause button), when I resume the mixture drops down to zero. I can adjust/correct it everytime, but I’d rather keep it how it was before I hit the escape button and not have to re-adjust it.
This usually happens when you have a double binding somewhere that controls the mixture coming from any of your connected hardware.
For example, when I got my TCA Quadrant, I didn’t have the Spoiler and Flaps addons attached. But the MSFS default profile for the TCA Quadrant “assumes” that I have the full package with the spoilers and flaps attachments. So the default profile bound the spoilers and flaps to the non-existent hardware.
When I pause the sim with ESC, and resume the flight, the spoilers suddely fully deployed and the flaps went to full, and I had to manually move them back to the Up position. That’s when I realised that the Sim is “expecting” to receive a signal that controls the spoilers and flaps from the quadrant. But since my quadrant doesn’t have the spoilers and flaps to send the signal, MSFS just reset them back to 0% which deploys everything.
What I did was to just remove the binding from the controls, so that the Sim is not expecting any signal for them. That way, when I pause and resume the sim with ESC, they don’t move.
Coming back to your mixture setting. Can you check to all your hardware, your X-52, Keyboard, Mouse, Xbox Controller, everything that you have connected to the sim. Make sure only 1 Mixture control is bound. Don’t have Mixture 0-100%, and Mixture -100% -100% being bound at the same time. Don’t have another Increase/Decrease mixture command from your keyboard as well. Essentially, out of your entire connected hardware, there should only be 1 mixture input bound, and nothing else.
Yeah well.. I find that it’s better to just clear the entire profile and start from a blank one. That way I can have full control over what I want my hardware to do and how it behaves in the sim.