Xbox Series X review: IniBuilds' Southampton EGHI

Aircraft used: AT7
Live weather: off

Ever since I first laid eyes on this scenery for PC a couple of weeks ago, I was keen to see an Xbox release — an Xbox release that preserved every detail presented to those infernally lucky PC owners! :rofl:

Well, it finally dropped on the Marketplace tonight; and so I immediately handed my money over and kept my fingers and toes crossed that all the gorgeous detail — terminal interior included — would be present in the console release. I began my look at EGHI by operating a real-world flight from Guernsey, aboard the Aurigny ATR-72, beautifully painted by Bravoairspace.

The approach over the Solent is pretty nice, and I was given clearance for runway 20. Very smooth approach, but I admit to being quite nervous as I edged towards the airfield, knowing that any minute, all that detail would pop into view (and potentially give me black screens or, worse, a CTD!). Would the sim hold up in exterior view? Was it going to be jerky? Thankfully, the landing was buttery smooth, and so I began the taxi to stand. All the buildings adjacent to the southern taxiway came into view, and finally I clapped eyes on the beautifully-modelled terminal building. Pulled up on stand, with all screens still active. Right… the real litmus test: the drone cam!

I started to tentatively explore my aircraft’s immediate surroundings, instantly impressed by the level of detail. EGHI is quite unique in that its apron is built with paving brick, giving it a very unusual appearance — and Ini have captured the effect superbly. Next, I came upon the entrance doors to the terminal. Would there be anything inside? You bet — the full PC interior, in very high-res! There’s nothing they haven’t modelled here — every sign, every check-in desk, every fire extinguisher, every door handle, every poster, every seat, every window, every ceiling light, every floor panel…

Pyreegue, you got competition!

I’ll let the images below do the talking henceforth but if you’re wondering about performance, I had absolutely no stutters whatsoever. And as for stability, I had the drone out for an hour(!) and when I returned to the flightdeck… all screens still active! My one (extremely minor) complaint is that the LOD draw distance isn’t the best, however it is better than their EGSS and I guess a pre-requisite for getting such a fabulous scenery running well on Xbox.

My immediate surroundings having pulled up on stand.

A few views of the terminal exterior.

Terminal interior.

Airport overview.

Part of the ramp, nicely showing the unique paving brick apron.

landside detail.

They even modelled the railyard near the runway 20 threshold — complete with rusty tracks!

…and the motorway that passes the airport!

This has to be one of the most detailed airports I’ve ever seen… if not THE most detailed. For me, Pyreegue’s EGNX has for a few months now stood alone but this rivals it in every way — and even surpasses it in some respects.

There are no low-res textures to show you, or other annoying anomalies we frequently see in complex sceneries. As I said, the only fault I can possibly find to share is the sub-par LOD draw distance but it’s barely worth mentioning (likely the price to be paid for such good performance/stability).

Of course it was only released tonight but the £8.39 asking price is worth every single penny, even if it is only a small airport. There are few sceneries that have truly blown my mind but EGHI has managed to! I’m off to go exploring the place again… plenty more to see!

6 Likes

I notice the lack of AI aircraft on the apron! Just like their plane less rendition of Stanstead Airport. Funny though the preview pictures on MP were full of Ryanair 737’s which are absent on Xbox

PC images, most likely with FSLTL.

Southampton and the surrounding area have excellent photogrammetry as default which also adds to the departures and arrivals.

Inibuilds have also managed to include the runway extension which was only completed a month ago. Waiting to see if Orbx will update theirs but this looks like the better offering so far.

1 Like

The Orbx version is PC-exclusive but, looking at the promo images, it’s nowhere near up to the standard of the Ini one. Ini’s is about as perfect as a MSFS airport gets. It’s Pyreegue standard.

1 Like

If you get the seafront south coast add-on for all the boats then the whole area of the Solent including IOW becomes great to fly around. Not sure how the lil box holds up with all of that though.

At least a while back on the box the draw distance of the boats was disappointing so they couldn’t be seen above a couple of thousand ft.

1 Like

You’ve likely just helped me spend some more money… :rofl:

2 Likes

Two days in, and plenty of regional flights in and out of EGHI — mainly in the ATR (to reflect reality) but also a couple of flights with the 32N (EZY begin ops this autumn). Not a single black screen or CTD, and I’ve not been using exterior views or the drone cam conservatively!

I like how they’ve future-proofed the scenery by including the EZY infrastructure in the terminal.

1 Like

You did it. You sold it to me. I almost never buy outside of the sales but you made me buy this one. I’m not sure why, maybe because of how good it looks, maybe because I used to live there, maybe because the price is very reasonable even without a discount. I’ve seen similar sized airports at lower quality priced at double this (no, I haven’t bought those at that price).

I love that they’ve modelled so many buildings outside of the airport but on the approach from both ends.

Some of the detail is insane, the arrivals board in the check-in hall looks like a 4k texture. Even the regular signs many are unbelievably high res.

The only downside for me is far too much airside clutter on the stands, will be a nuisance with GSX - not that anybody on xbox is going to have that issue.

2 Likes

It’s actually nearly half the price they want for it in their own site! I bought it today in-game too :slight_smile:

3 Likes

The textures are of similarly high resolution on Xbox, which is very impressive! Hope you guys like it as much as I do!

1 Like

Yeah, I noticed that too, so bought it from the MP.
It is stunning and no real hit to fps either.

1 Like

How many static aircraft are included in the PC version, and what are they? Performance is so good on Xbox, I’m sure they could re-add them without any ill-effects.

I have the Orbx one, which I recall was a FSX port, so it’s not a high-end product (still better than default ofc). I normally don’t buy an airport a second time, but in this case the quality leap is significant from what I’ve seen, so might do that!

Only the one in the hangar IIRC. In general on PC I don’t want any static aircraft, excepting for special planes that are not at parking spots. I use FSLTL which is such a massive realism boost that static aircraft are just detrimental.

Uninstalling Orbx

Downloading inibuilds

Xbox X with 737,

Yes! I have been able to take a long look internal and still have all screens working with the 737-700 such a nice change. I’m very happy with my purchase and fully recommend this airfield for Xbox.

2 Likes

I bought this tonight for Series X, and am really impressed. As mentioned above very smooth running and no black screens (so far) even using drone mode.
My only slight disappointment is that we appear not to have any poeple on console, which I know are there on PC, having watched videos.
However, if that’s what it takes to have smooth performance on the humble egg box I have no problem with it - 99% of an airports appeal to me is if the buildings are accurate for everyday use, and in this it absolutely succeeds.

1 Like

Oh yes I didn’t even notice in the pictures. I should add some PC pictures here if I remember, we can play spot the difference.

Yes the PC version certainly has people around, in fact I noticed myself that the people included parents with kids which stood out to me, as usually sceneries only have adults and yet every airport I’ve ever been to has had kids in it. It just stood out to me as looking more real.

Yes, I noticed that too in the video I watched on YouTube.
As a side note, it’s quite funny that we often see the same “passengers” shared over multiple sceneries - I hope I’m not the only one that thinks of them as well travelled little ‘sims’! :sweat_smile:

As I said their absence at Southampton doesn’t bother me too much and must save quite a few polygons, but it does lend the airport a wee touch of the "28 Days Later"s.:grinning:

1 Like