Xbox users only - black screen / ctd discussion

I’m really happy with the Caribbean but 2 things: I hadn’t flown MSFS in the Caribbean before WU16 so I didn’t “lose’” anything with it; and I am a flyer first and sightseer second, so my expectations are easer to manage than some who have very high standards for scenery. That there is no photogrammetry in this one is probably a good thing with SU14 mismanaging memory at an exponential rate. Island hopping is a great antidote to my mostly mainland, landlocked, routine so I’m really enjoying my Caribbean winter vacation flying. Yeah that big blue & white check cube on Nassau is off the charts immersion killer but hey, I just fly right past it and focus on my landing technique! And I didn’t even notice the whole water masking thing till I read about it in the forum and heard Asobo describe the reason for it in the dev update. If you already have a nice tropical setting elsewhere, it maybe not a big deal, but I didn’t really spend enough time in Oceania after it launched, my bad!

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With the problem 3rd party adds removed, it’s been quite stable. A few initialization issues here and there, but haven’t had any avionics crash and burn scenarios-either works or it doesn’t right away. It will eventually break down switching aircraft after aircraft at the same airport over time(like when doing 15-20 minute shakedowns on 5+ aircraft one after the other). But for general flying it’s been pretty darn glass smooth. Been doing a lot of ‘big view’ VFR with everything from bi-planes to the RV’s, so with and without avionics been taking in a ton of visuals butter smooth, even blazing around low with the Vertigo hasn’t caused any hiccups keeping up with scenery. Will start trying to reinstall my problem children like Vegas city after SU15 beta is underway.

I still stand by with my opinion about that tree size mod making a massive difference, especially in the Caribbean where you can fly past two islands and every single tree and building is rendered on both. Before you’d flip quickview left/right and wait for them to render.

I flew last evening EDDL to EGLL and normally, and I say normally while winking, I have seen fewer BS. Last night I was going to fly into and around New Zealand, sort of a tour. So I loaded in the update add on for NZ but changed my mind. Knowing I was strapped for time I recreated a shorter flight in the PMDG 737-800

EDDL is normally ok and it’s an add on bought airport but it stuttered somewhat during take off. Clear of the airport I began the flight. I then started the approach and paused the flight to check a setting on my velocity one. Came back into the flight 80NM from EGLL and went black screen. I done the very same flight on Sunday morning without the add onsand sat in the cockpit all flight. I think this goes to show maybe that one add on maybe was one too much
now.

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The last WU update and patch has made Xbox pretty stable again. I’ve had zero CTD and zero BS. Crossed :crossed_fingers:
Even the weather , clouds are looking great.

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AshMcManythings

Jan 13

Hey all,

I have a brand new Xbox series S, MSFS installed so not cloud gaming. EVERY AIRCRAFT, including the default A320 and updated 747 has all the screen and electronic controls go black at pretty much any airport with any sort of traffic.

I have zero add ons, besides the Microsoft scenery updates.

I literally cannot fly to and from any large/main airport, with any kind of traffic. Forget flying around the UK. It’s broken. I’ve even had the sim completely quite and throw me back to the home Xbox screen…

I was playing on a Xbox 360 about a month ago and the sim was far more playable then, could gaming…

Any advice?

I moved from series S to X back in September. I had terrible issues with the UK and Europe in general on the S with missing runway lights and textures not loading properly. I had many workarounds that I had found and each sim update seemed to break it a bit more and stopped the workarounds from working

Just before I moved over to the X, I figured that the UK has a high density of airports and airports eat RAM. You are also getting METAR updates for live weather from a great many of them which is also eating RAM by constantly updating the ever changing British weather

I did a flight with some friends from Peru to Chilli and to my amazement, I had zero issues and even had working runway lights at the destination. So I stated flying around there. Mexico City to Houston TX and back without a hitch. Mexico City over to Belize and then up to Miami and across to New Orleans with no problems. I don’t know if it’s still a thing but sticking to south America and the southern US states and keeping the flights under 2 hours had stability that I’d never found in Europe.

Worth a shot for you but bear in mind that the 747 causes extreme stutters and issues on the series X as well since the avionics update. Hopefully due to be fixed in SU15 so best to stick to the A20N for now

Is the default 320 even any good now, though? Been ages since i flew on PC so I only ever knew the BFW one.

I’m currently (temporarily) just testing things an a series X so haven’t flew yet, besides testing my TCA Airbus on the A310

The default A20N still isn’t up to all that much. Can make it look and sound much better with the BravoAirspace liveries packs that update the cockpit textures, overhaul the sounds and give great looking liveries but most of the systems still don’t work. The A320 family by LVFR on the marketplace are a slight step up from the default and work on the series S pretty much as well as the default

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I might just do some old school stuff then with the A310 seeing as that seems ok and has less to go wrong in terms of black screens

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A310 is great and is (until last week when I got the A300) what I always fly on the sim. Never had a black screen with it on the series S or X. Only issue I had was runway lights never working at the destination airport on the series S as the A310 ate up all the RAM that those need

I’m just cautiously waiting for 2024 release and letting everyone else try it out on PC first before I go spending $4k on a new rig. I’ll have. a look at the 300 on xbox reviews

We shall see what SU15 brings for memory management.

Currently the sim will get to a point where it wont purge memory and it will eventually grind to a halt. Where you can REALLY see this is to go to a given airport, fly several different planes using the same location(which should all be NEW flights each time). After 5 or so planes, less if very complicated, the sim will start to chug, textures will be corrupted or mangled, details will stop loading. Technically it SHOULD be starting a NEW flight each time, but it eventually gets overwhelmed and crashes. So definitely a memory leak.

Been eyeing up the IniBuilds A300-600 — I hear the pax version stutters like crazy but the freighter’s fine? I’m really only interested in Fedex, DHL and UPS ops anyway…

I have the A300 on Xbox and for me the freighter does run smoother than the passenger variant.

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So this thread isnt going to die anytime soon the SU15 beta has introduced more BS than any other release in history. If this is how 2024 optimises memory, might as well just fly external cam and put the HUD on like Ace Combat. I just can’t believe it, how can we get more black screens? Has working title done their part in this release, surely not. It’s buttery smooth now but the avionics are non existent.

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I’m not sure the new beta’s all bad. I’ve been able to finally land and do multiple circuits at NSS’ PAJN in external view, without the sim crashing. Yes, I get black screens but they come back to life each time I get far enough away from the airport. It’s surely a step in the right direction? The point of a beta is for users to test new optimisation techniques and report back - as long as we keep reporting the issues, they should be able to tweak SU15 prior to mainstream release.

Restarting fixes that doesn’t it. Who starts and restarts flights from same location? I guess if doing circuits in different airplane or sail planes.

Are you using Live traffic? If i enable anything regarding LIve traffic in this beta, my avionics won’t turn on, no matter which aircraft i use.

I’ve decided to complete a fresh install. Definitely better fps and reduced stutters. Acid test was fly Tampa EHAM and Just Flight Bae146. Only problem were black screens even with default A320. Same problem at EGLL.One step forward but two steps back.

Wow there was a lot of confusion about expectations at SU15. Although memory optimizations benefit all platforms, it is obvious that the BS problem is an out-of-memory problem. As long as Asobo does not define a limit for the number of models, texture resolution, or animations in third-party scenarios in order to reduce the general load on the simulator, this problem will hardly be resolved.

And I believe they won’t do this due to engine limitations and to avoid further limiting the PC platform. That’s why I lost faith: Abandoned the console and built my PC

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That’s exactly right. Spending a little time taking off and landing without ever leaving the piano keys on the ground with the Monster NX, practicing crab one wheel TnG’s across the entire runway in the WACO, aerobatic routines, carrier practice, or repeatedly takeoff/landing circuits at difficult airports, like a gusty 20KT crosswind at Saba. That kind of stuff.

But switching an aircraft from the main menu SHOULD purge no matter what, but doesn’t. If you decide to move to a different area/airport after flying 3 or 4 aircraft at one, hard CTD every time. Shouldn’t do that or matter where you start. Eventually you’ll see texture quality on objects drop or stop loading(like building textures) and you’re done, there’s no fix but restarting the entire sim. It’s not purging the last flight. I was trying the other day at Saba to take off across the runway with the Shock, hover over it and land in place with at ~25kt crosswind, Then switch to Vertitgo and do 4’ passes at 380KT, then the chug eventually begins, game over.

Just think of putting the sim through it’s paces without trudging a magenta line for 2 hours just to find it black screens or CTD’s. This type of thing pushes the sim to crash without having a plan.

With the Vertigo, it’s good for this because you can take off scream in and out and load the airport, climb out at 15,000fpm and swoop down and bring it back in again(hitting all the LOD triggers), then try to land at 60kt ‘normal like’. Does everything a 3 hour flight will do.

ETA: tried this at Barth with SU15 beta again. Three different aircraft with gonzo flying, about 20 minutes of it flying circuits inverted with the Monster NX(the sim does not like extended inverted flight). Start to have textures like ships break down. Changed to Hawaii in the 407 and instant CTD. In theory this should have been 4 completely different flying sessions.

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