(1.12.13.0) just downloaded again?

with all those up-dates, I`m always in a hurry to see what I have lost…

A votable bug report has been opened for those with extra downloads…

If you install something that change MSFS official files (a single file is enough), then on the next startup you will get the entire last patch over again. On this way ASOBO ensures that their environment (Official folder) is at should be.

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Two things:

  1. That would be fine, but I absolutely refuse to install anything that modifies base game files. If it doesn’t live in the Community folder, it doesn’t get installed. I don’t have any modified base files. None.

  2. After this happened last month also, people who HAD modified base files (scenery files, the Longitude mod that requires changes to base files, the Fall Seasons mod) reported only having to download the 1GB AIRAC update and not the whole patch all over again.

So basically that theory has already been disproven.

Its a theory widely postulated by a few and thoroughly disproved by others. In my sim fs-base-nav was replaced., no files were altered in that folder. The same applies to fs-base-ai-traffic and fs-base and all its sub folder content. None were altered, all replaced.

As far as you are aware.

The update process is obviously finding something that is triggering it to replace files. I expect it is doing some sort of binary checksum. If it fails, for whatever reason, it reinstalls. There MUST be a reason, designed in, for replacing those files. Pretty sure it isn’t random. Without decompiling the code, it is only a guess what is triggering it.

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No, there is no “not as far as I am aware” about it, its an absolute certainly nothing was replaced in these folders because nothing is added to them when manually installing items in the community folder. Add on were not installed using executables, they are just folders copied into the community folder.

But what exactly would change files? Mods in the community folder can’t change base files. They’re basically a data source. They don’t write to the base files of the sim.

Now, there are some mods that require users manually change core game files in order to get their mods to work. But outside of that, there’s nothing that should be changing the base files.

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Point is, YOU didn’t change anything but that doesn’t mean a file wasn’t corrupted by some other process you are unaware of. Files all over your computer are susceptible to such things. That is why we have options to ‘Verify’, ‘Repair’, etc.

So why didn’t it just replace the so called corrupt file rather than replacing 26 Gb of data? People are perpetuating the theory that the updater is sophisticated enough to detect tiny changes in maybe one file but its apparently not capable of replacing just that one file. Seems at best clumsy to me and at worst positively idiotic.

I think the update process for FS is unreliable and at random decides to re-install an update, I doubt if there is any clever process to it. The sim is buggy and there is no reason to assume the updater is any different

People much smarter than me or you.
People trying to work the problem.

Sometimes being open to possibilities is how we find solutions to problems that crop up in a wide variety of software. Computers are funny about interactions. Sometimes what appears very complex turns out to be something very simple. Usually that simple solution is stumbled upon by spit-balling ideas.
I have been witness to far too many simple solutions involving users own systems. If everyone is experiencing the same thing then I am the first one to agree on a bug. When I see something that affects a relative handful of users I tend toward determining why not everyone. Very few bugs are random. They are usually repeatable when the source is found. Random errors are usually user related in some way. Asobo is NOT going to waste on computer cycle on finding solutions to user effects. It falls to the community to solve those errors.

Try to keep an open mind and you may find the “buggy” sim isn’t as buggy as you think.

Read the fine print. It probably says “up to” somewhere. You’ll only get traffic as fast as the slowest node in the path.

Yeah, but considering it’s always 700+ MBit downloading from any other source, yet always under 100 downloading MSFS updates, I’d say the issue isn’t with my connection.

It rarely ever is anything close to your end of the pipe, unless you have a lot of neighbors doing a boatload of heavy streaming. It’s more likely somewhere at or near MS’s end with a node that just can’t handle the demand.

What I find odd is that with the November update, literally right before the MSFS update dropped, I was downloading the Windows 10 Pro ISO from MS. I was getting 900+ MBits for that download. Minutes later, the MSFS update dropped, and I was crawling along at 70-100 Mbits for that.

It would seem it’s more than just a simple congestion somewhere along the way.

Always do, I am a professional fault finding and development engineer. keeping an open mind is a requirement in my career.

I am of the belief that the usage is getting close to the available bandwidth on the MSFS servers in some locations and at certain times. The fact that the updates are being pushed means that at peak usage time for a given region everyone trying to fire up is also having to download the update. Usually notice a rise in network related errors for about a week or so after an update lands. I did my update at about 2300 Pacific last night. Only got the 1GB and it took about 45 secs.

Probably different sources for the two downloads. I got my degree in computer networking eight years ago, and most of what I learned is now obsolete, but one thing holds true - every packet takes a different path around the globe. And just because two downloads say they’re coming from MS, doesn’t mean they’re coming from the same geographical region. You’d need to know the source IP and then get a reliable geolocator to tell you where that is. I’ve had geolocators tell my my public IP is on the other side of the country before.

In the folder ‘Official\OneStore’ the folders ‘fs-base-nav’, ‘microsoft-event’, ‘fs-base’ and ‘fs-base-ai-traffic’ have been updated.

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Agreed. It’s not the same source. But I’d be ■■■■ surprised to see Asobo not hosting their stuff on MS’s data farms somewhere. MSFS is 100% Azure powered.

Considering that my speeds are always fast wherever I download stuff from with the exception of MSFS updates from Asobo, I’m inclined to think something is up with their CDNs. And many others with top notch connections are experiencing the same, while others have no issues.

A couple of days ago I downloaded the update for Paderborn via the content manager and that was 3GB. It was coming in at a paltry 10-20 Mbits. Took a stupid amount of time. I doubt their servers were being swamped with update.

Same thing when I downloaded the Seminole last week. 10-20 Mbits. Again, not after any major updates.