3rd Person View Available

Settings > General > Advanced Options > Allow 3rd person view camera

Nice! Thanks, Asobo!

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Nice, would love to see screenshots of that! Enjoy.

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Unfortunately, it doesn’t appear to work.

I have it set, but I am still in first person for my first walkaround.

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‘Allow’ suggests it still needs a control to switch to it.

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True.

I was able to press the usual “External View” toggle button and it did put me in a sort of 3rd person view. The camera doesn’t follow the avatar’s view point and the camera has to be orbited around the user to maintain focus on where you are heading, but it isn’t first person!

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So the third person view doesn’t seem to work at all. I’ve got the view enabled but nothing?

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Do you see my comment right above yours?

Try switching to “external view”. Yes, it seems odd since you’re already external, but in so doing I was able to use a 3rd person view — the caveat is the camera isn’t fixed to following the viewpoint of the avatar. You must rotate it manually to maintain the camera view to be directly behind the avatar.

Reminder: the setting is under “experimental”, so expect it to not be 100% right.

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Yeah I tried all that. Doesn’t seem to work for me at all. I can’t toggle the exterior view when I’m outside the aircraft or the showcase camera.

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It’s 05:19 right now, so I’m still in bed. When I am up in an hour or so, I’ll take a look again at what, exactly, the control I used to switch between 1st and 3rd is called.

Of course, I am seeing a fair number of posts that people can’t even get to a flight, so we shall see if I can.

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Ok, I just loaded in and, by default, today I am in 3rd person. The binding to switch between 1st and 3rd person is “Cockpit / External View Mode”.

I can use the binding I have set on my yoke for that and/or the binding I have set on an Xbox controller, too. Both work.

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Thank you!!! Thats done it. At least it all works as a walking simulator now. Great for screen shots.

Do you know if its possible to control how close to the camera your avatar is?

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I have not looked into that, yet, so no.

Glad it is working!

I’d hope not, considering they completely ignored four years of requests for the ability to change the distance between external camera and aircraft.

It’d be insulting if actually they did it for the third-person character camera.

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So glad this was added. I remember they said in a dev stream it wasn’t going to be added. Man its one of the best features lol. Now all they should do is give us even more customization options for avatars. My ultimate MSFS-dream would be to do a walkaround in my high reflective vest at night in third person view :stuck_out_tongue:

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Is that a
 plane on the roof of another plane with no wings?

On-topic: trying this 3rd person thing now but so far I have not even seen my avatar in the plane when I look from external cam! It has only let me into the game a few times though so not really been focussing on that


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I can’t tell if this is your wit or if you don’t realize this is how the Dornier Seastar actually is constructed.

Ha!

Definitely not my wit! :smiley:
Never seen that before
 very strange!

Looked like an AI image. Thought you were faking the 3rd person thing mate!

Dornier seems to have done a throwback to the 1920s and 30s with an engine-over-fuselage design.

It’s actually a wise way to build a seaplane. It assists in keeping the corrosive salty water out of the engine compartment.

(I’m out of likes, my friend, but here’s one in spirit :heart:)

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3rd person is fun but is buggy. I was able to walk around in 3rd person, but


then after a few clicks back to 1st person, it stopped switching.

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It is cool seeing stuff that One would never while flying

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