747/787 Performance on Xbox

That is so strange! For me it’s really smooth, no complaints at all on the Series X.

I did try taking off with the 747 from JFK just to see what happens. It was a stutter fest (also in the air) but I got airborne without black screens or CTDs. I haven’t tried the 747 since before WT started working on it so I don’t know how it was in SU12.

But yeah, everything else has been fine and smooth, including downloading and installing SU13.

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Does the pmdg 737 work well on series s

I’ve never tried it, sorry.

Interestingly… just did a flight with the pmdg 737-800 and it worked perfectly… very strange lol

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes, But, Xbox Series S.

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How terrible is the 747 on Xbox. In the taxi for takeoff and landing, what you see in the video begins. It seems to me to be a “fight” between the ground rendering and the aircraft, considering that this only happens when it is close to or on the ground. At considerable altitude this does not happen.
The question that remains is, is there a problem in the programming or console that does not support rendering. Well, I don’t think I can answer the last question, given that the 737 runs smoothly. Sorry if the comparison doesn’t make sense or isn’t the same, well, it’s the only thing I can compare, given the complexity and details of the 737. Other than that, excellent work by WT on the avionics, if it wasn’t for that it would have been fantastic.

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Do you have the same issue if you follow the OP’s steps to reproduce it?

yes, but with the default TBM930 as I don’t have the plane the OP has

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in the TBM930 (or pretty much any glass cockpit g3000 aircraft) in handcrafted large airport and around heavy photogrammetry cities (London for example) the sim suddenly gets 1-2 second pauses. Then after a while the avionics go black. Flying out of the photogrammetry area, things return almost to normal but encountering any custom scenery/airport the pauses seem to return. Not sure if it’s the G3000 causing the problem or the new optimisations but it’s only been like this since SU13. I’m also on series X

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Do you have the same issue if you follow the OP’s steps to reproduce it?

yes

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So far I’ve only noticed the “stuttering” on final but I think its because I’ve only flown once since the update. I have a good isp so its not internet speed it just seems like my XboxX can’t handle the workload.

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n/a

Do you have the same issue if you follow the OP’s steps to reproduce it?

yes

Provide extra information to complete the original description of the issue:

lot of lags (sometimes 1 to 2 seconds!!) and sometimes black screens at big airports with plan loaded in the fms. I have this issue only using default asobo / WT aircraft (747,787,longitude). Before SU13 had only lot of microstutters using 787 /747/ Longitude. Now things apparently worsened.

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xbox series x

Nothing beats the (bad) performance after running out of fuel in the 787.

I would state that the 747 with fuel and without fuel tops everything in terms of bad Performance and slow motion! Its a turtle not a Queen in msfs on xbox.

I was trying to upload a video but I am sharing the link here from reddit as I could not do it directly from my mobile.

I was just playing around by running out of fuel and is amazing how the warnings hit so bad the performance of the 787. Not sure if that could be called stutter or something else.

In external view is reduced and after touchdown the stutter disappears.

Stutter or FPS??

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Nothing beats this one I faced yesterday.

https://reddit.com/r/MicrosoftFlightSim/s/5CucFDqxfq

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memory issues for sure: after landing screens become black in the cockpit and at the exact same time the stutters disappear.

xbox series x or s?

i have terrible stutters too on XB SX when taxing / taking off/ landing, (also at default airports).
it has something to do with coding of wt aau2 EFIS suite, including FMS flight plan calculation/display (before that the 787 was yes simpler but as smooth as silk)

btw, this is a default aircraft and after aau2 on xbox it is hardly flyable.
i refuse to accept that Asobo/wt can t do anything to optimize it for consoles…….maybe creating a “lite” version like flightFX did with the Honda Jet?:wink:

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The screens did not turn black. They simply went off cause my engines flamed out and so did my APU (out of fuel) it was running only on batteries. I have never faced screens blacking out.

I am on Xbox X.

The lagging in the B787X is really annoying. It seems like randomly dropping FPS to < 10 and I do not understand why. This screenshots were just taken after takeoff in Rhyad (OERK/33R) and fps started good at the parking position around 30 but dropped as I got closer to rwy 33R and then they stayed below 10 fps.

Why?

This is in the dessert with barely no scenery on the ground. We have clear skies with no clouds to render and not much of traffic either. Where is the problem??

I also noticed that it depends on the direction the camera is facing. If you look around the airplane or turn you plane on the taxiway / in the air you will notice that e.g. south is fine with the fps but if you turn east it suddenly drops.




After a day of failed flight attempts, I found that the stability test regime unusable in my Srs X for airliner flying into/out of add-on airports so i uninstalled it after leaving some BS/CTD data behind for analysis. The 787-10 seems most affected, however the 737-700 also took hits into known resource heavy airports. While nice to have contributed some data, gone back to enjoying Su13 which mostly works for my needs.

My flightplan was OERK/EGNT and again I had a CTD on cruise FL400 in the B787X while passing LOWW (Vienna, Austria). The central of europe has by far the worst performance in my experience. This is very sad as I most of the time won’t make it through central europe - how can this not be addressed yet?

Apparently, this is a widespread problem with standard aircraft (third-party aircraft are suffering very little or very occasionally). Here, a friend recorded it, on his Xbox Series S, and it’s quite sad that now he can’t even fly the F-18 anymore. This topic could be expanded further. I invite everyone to test the other standard aircraft in the simulator, especially the CJ4 and the F-18 and other aircraft.

XBox user x series. Just followed the fix provided by MSFS. This seems to delete all add ons. Did a test flight in the stock cessna and then the stock 747 from Farnborough to heathrow with a SID and an ILS approach. Programmed the FMC and Garmin from the world map. For the first time ever the vnav worked all the way…and the localiser and glide slope locked on as they should. Yesterday it was unplayable. Recommend trying the XBox fix.