for those that fps problem have with 2080ti, put vsync off, i have i7 6700, 2080ti,32gb ram, everything on ultra , 4k ,80-90 fps and 50 over cities (60hz monitor 4k) hope it can help
Lol yeah right
Your LOD @100 is helping a lot
I keep seeing contradictory posts about this issue, but it was my understanding that with G-Sync capable nVidia Cards, Vsync should always be off.
I run the sim with Vsync off and I’m quite happy about my frame rates.
where to turn Vsync off? In sim or Nvidia panel?
I have the same system components and don’t see much over 30 - 40 in High settings. I have VSync turned off and not running 4k. What am I missing?
Sorry, i understand , the atc and vfr map were open on another screen when i close it i am on 30-40 fps, excuse me for that post, can a mod delete this post?
People should focus more on the feeling of the game instead of fps meters. If it feels smooth there is no point in looking at a meter just enjoy the game. Especially if people believe a faulty fps reading the whole point of it is gone. So apparently some people don’t feel the difference between 30-40 and 80-90 fps.
This can save gamers thousands of dollars of hardware costs.
you are true, i am very happy with 30-40 fps (real lol) i find it very smooth…
I use a 2080ti and have v sync on as i dont want to cook my card. My 50 inch samsung is 60hz so there is no point turning it off as i wont see more without screen tearing.
when i put it off, i have a fps drop
Yeah, that’s one of the big misconceptions by those chasing frame rates. They are inportant in an FPS, but not in a sim. Low to mid 30’s can be acceptable in a flight sim, depending on what you are doing at the time. On landing, for example, travelling slowly in one direction, with minimal control inputs, is more than adequate.
80fps I have on cessna152 ~@ RTX2060 I5 9600K
Check Your fps in A320 at KJFK airport…
Why would we want to do that?
You won’t “cook” your card at all. Its meant to go full tilt when running games/simulators. A 2080Ti on an air cooler will shut itself off to protect against cooking itself when it reaches 90*c. Even in Arizona summer with the A/C struggling won’t get such a card to be so hot to cause a rig to shut down unless you’re literally blowing a heat gun directly at it.
Screen tearing becomes an issue when the GPU cannot render a consistent average of a frame rate AND frame timing and as such varies wildly. When this happens to a monitor that has a frequency of 60hz and the frame rate varies wildly above and below 60hz is when you get tearing, simply running at 100fps doesn’t instantly cause screen tearing on a 60hz monitor, you’re just not seeing those extra 40fps. In some other aspects, screen tearing can be attributed to incorrect frame timings on a display, rather than actual frame rate.
Something like G-sync on Nvidia GPU’s and compatible monitors, or FreeSync for those with AMD, simply means that the driver will maintain a more consistent frame timing through the GPU render cycle so that the variation of frame rate is not jarring. In my experience running Gsync on my current monitor - because frame timings are made to be consistent as the priority instead of frame rate - you get an overall smoother experience running a game at say… 40fps vs running the same game at a frame rate that bounces between 50-70fps.
This is why with sims, you’re almost always better off running at a lower, locked frame-rate. Especially something like flight sims.
V-sync - IMO, tends to be a detriment because it can cause input lag/latency because with it on the GPU is “waiting” for the next rendered frame to show the action of a button press to be displayed instead of showing the action with maybe a few missing frames in the beginning of the animation. And when using a GPU that isn’t as powerful means the overall GPU performance is simply stunted as it tries to maintain a locked 60fps but can’t because its constantly adjusting voltage and clock speed to maintain a set frame rate. Even something as minor as bouncing between 55fps and 60fps with wildly varying frame timings means the GPU is constantly working to maintain a set FPS through different variables. And going back to the previous paragraph - you still then get screen tearing even if the frame frequency is something that is below 60hz.
Just an FYI